- Added all armor and health items. - Added Grilled Cheese Sandwich and Ghost Artifact. - Started work on Chanceboxes, just need to finish adding the drop lists. - Fixed Ammo division. - Reduced backpack amounts of some ammo types. - Added inventory box/bar to HUD, plus armor and powerup display. - Fix jumps still alerting monsters even if not boosting. - Added "future plans" document.
13 lines
819 B
Text
13 lines
819 B
Text
# (lines starting with this character are comments)
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# if you want to make custom voice packs for SWWM GZ, you need to provide this
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# file in the root of the zip/pk3/whatever, wads are not supported
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# list the names of your voice types here and don't forget to define your voice
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# lines using a similar format to the base game's:
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# voice/<name>/<group><#> for the sndinfo entries
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# SWWM_SUBS_<NAME>_<GROUP><#> for the language strings
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# with the exception of pain/death/grunt sounds, all lines you may want to
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# register require a subtitle language string so they can be properly detected,
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# but you can set them to an empty string if you don't want text to display.
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# also don't forget to add a SWWM_VOICENAME_* language string for each voice
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# type so they have a "human-readable" name in the options menu
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default
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