- Lightweight Tick() for smoke and debris (has some glitches I gotta figure out). - Add option for buckshot to gib (on by default). - Clips are replaced by shells again. - Increased look sensitivity when crouching with Silver Bullet. - Fix 3D floor handling of nonsolids. - Fix combat trackers not updating their position when an actor changes height while stationary (e.g.: crouching players).
2 lines
79 B
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2 lines
79 B
Text
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SWWM_MODVER="\chSWWM \cwGZ\c- r543 (Sun 13 Sep 14:39:24 CEST 2020)";
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