swwmgz_m/language.version
Marisa Kirisame 431e2d5ddc Various optimizations and a couple changes:
- Lightweight Tick() for smoke and debris (has some glitches I gotta figure out).
- Add option for buckshot to gib (on by default).
- Clips are replaced by shells again.
- Increased look sensitivity when crouching with Silver Bullet.
- Fix 3D floor handling of nonsolids.
- Fix combat trackers not updating their position when an actor changes height while stationary (e.g.: crouching players).
2020-09-13 14:39:24 +02:00

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SWWM_MODVER="\chSWWM \cwGZ\c- r543 (Sun 13 Sep 14:39:24 CEST 2020)";