swwmgz_m/zscript
2022-09-14 20:51:05 +02:00
..
compat Mapper-settable boss healthbar support. 2022-09-11 13:58:49 +02:00
dlc1 Make Mortal Rifle sub-grenades less prone to accidentally hitting the player. 2022-09-14 20:51:05 +02:00
dlc2
games
handler Mapper-settable boss healthbar support. 2022-09-11 13:58:49 +02:00
hud Mapper-settable boss healthbar support. 2022-09-11 13:58:49 +02:00
items Ammo spawn/price tweak. 2022-09-14 19:39:54 +02:00
kbase Some stuff for custom map support (store/revive toggling, documentation for various functions, etc.). 2022-09-11 12:02:48 +02:00
menu Hackfix for TUTNT Supportive Edition episode names. 2022-09-05 13:43:00 +02:00
swwm_Gutamatics
swwm_Polyobjects
utility Mortal Rifle grenades now implemented. 2022-09-14 19:25:48 +02:00
weapons Mortal Rifle grenades now implemented. 2022-09-14 19:25:48 +02:00
swwm_blod.zsc Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
swwm_common.zsc Voodoo dolls should only have player names in multiplayer. 2022-09-13 18:12:15 +02:00
swwm_common_fx.zsc Discard LightProjectiles idea. We don't need realistic bullet physics. 2022-08-30 17:26:20 +02:00
swwm_gesture.zsc
swwm_gesture_fx.zsc Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
swwm_handler.zsc Don't spawn healthbars for actors with NODAMAGE. 2022-09-09 12:47:11 +02:00
swwm_monsters.zsc Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
swwm_player.zsc Voodoo dolls should only have player names in multiplayer. 2022-09-13 18:12:15 +02:00
swwm_player_fx.zsc Combat Hammer alt/tertiary buff. 2022-09-09 11:40:50 +02:00
swwm_player_items.zsc Some stuff for custom map support (store/revive toggling, documentation for various functions, etc.). 2022-09-11 12:02:48 +02:00
swwm_statichandler.zsc
swwm_thinkers.zsc
swwm_thinkers_player.zsc Mortal Rifle grenades now implemented. 2022-09-14 19:25:48 +02:00