| .. |
|
swwm_ammoitems_dlc.zsc
|
Small Puntzer Gamma correction.
|
2022-12-06 00:29:36 +01:00 |
|
swwm_blastin.zsc
|
Various changes related to items:
|
2022-10-28 16:49:14 +02:00 |
|
swwm_blastin_fx.zsc
|
Major code refactoring. SWWMHandler could still use some more, though.
|
2021-02-27 23:59:40 +01:00 |
|
swwm_blueballs.zsc
|
Various changes related to items:
|
2022-10-28 16:49:14 +02:00 |
|
swwm_blueballs_fx.zsc
|
Sometimes plans change. DLC Weaponsets merged into one.
|
2022-03-05 18:26:20 +01:00 |
|
swwm_dlcweapons_canvas.zsc
|
Remove redundant second argument in various TexMan.CheckForTexture calls.
|
2022-09-30 12:53:56 +02:00 |
|
swwm_dlcweapons_hud.zsc
|
Remove redundant second argument in various TexMan.CheckForTexture calls.
|
2022-09-30 12:53:56 +02:00 |
|
swwm_hammertime.zsc
|
4.10 support update (unfinished and untested).
|
2022-12-05 02:10:56 +01:00 |
|
swwm_hammertime_fx.zsc
|
Several optimizations on non-interactive actors.
|
2022-10-14 21:45:21 +02:00 |
|
swwm_heavymahsheengun.zsc
|
Use SendInterfaceEvent for weapon firemode tags.
|
2022-12-06 00:20:17 +01:00 |
|
swwm_heavymahsheengun_fx.zsc
|
Add freezetics support to all actors that need it.
|
2022-10-31 15:08:30 +01:00 |
|
swwm_mister.zsc
|
Use SendInterfaceEvent for weapon firemode tags.
|
2022-12-06 00:20:17 +01:00 |
|
swwm_mister_fx.zsc
|
4.10 support update (unfinished and untested).
|
2022-12-05 02:10:56 +01:00 |
|
swwm_notashotgun.zsc
|
4.10 support update (unfinished and untested).
|
2022-12-05 02:10:56 +01:00 |
|
swwm_notashotgun_fx.zsc
|
4.10 support update (unfinished and untested).
|
2022-12-05 02:10:56 +01:00 |
|
swwm_rebolber.zsc
|
Update ammo drop/spawn behavior.
|
2022-07-30 16:17:11 +02:00 |
|
swwm_rebolber_fx.zsc
|
Major code refactoring. SWWMHandler could still use some more, though.
|
2021-02-27 23:59:40 +01:00 |
|
swwm_supermarioworld.zsc
|
Small Puntzer Gamma correction.
|
2022-12-06 00:29:36 +01:00 |
|
swwm_supermarioworld_fx.zsc
|
Major code refactoring. SWWMHandler could still use some more, though.
|
2021-02-27 23:59:40 +01:00 |
|
swwm_thiccbolts.zsc
|
Work on Mortal Rifle continues.
|
2022-09-10 22:16:22 +02:00 |
|
swwm_thiccbolts_fx.zsc
|
Major code refactoring. SWWMHandler could still use some more, though.
|
2021-02-27 23:59:40 +01:00 |
|
swwm_ultimate.zsc
|
Work on Mortal Rifle continues.
|
2022-09-10 22:16:22 +02:00 |
|
swwm_ultimate_fx.zsc
|
Sometimes plans change. DLC Weaponsets merged into one.
|
2022-03-05 18:26:20 +01:00 |