swwmgz_m/fonts/mkfontblock.bugs
Marisa Kirisame 0c6011bfe3 Oh dear:
- Automated font creation. Re-made Tewi and also added additional fonts which
  might get used eventually. One of them is smol and the other is for
  Japanese text, which might happen if someone feels like helping me localize
  the mod (I'd love to cover more languages, Japanese being one of them).
- Extended Lore adjustments.
2020-02-09 22:17:27 +01:00

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- Damn thing breaks HARD with non-bitmap fonts, something wonky af with the
glyph offsets, will have to investigate further.
- Obviously this doesn't work well with proportional fonts, those would need a
different format where each glyph is a separate graphic with its own offsets
and stuff.
- Doesn't handle unicode blocks beyond the basic multilingual plane, might
actually be an issue with freetype itself, or the fonts I use, though I CAN
see that the glyphs are there if I use a character map program.
- Vertical shift has to be specified manually for some fonts that have some
sort of built-in offset, I have yet to figure a way to automate this.