swwmgz_m/sndinfo.dlcweapons

112 lines
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Text

$pitchshiftrange 0
itamex/select sounds/dlc1/hammer/itamex_select.ogg
itamex/deselect sounds/dlc1/hammer/itamex_deselect.ogg
itamex/meleestart sounds/dlc1/hammer/itamex_meleestart.ogg
itamex/meleeend sounds/dlc1/hammer/itamex_meleeend.ogg
itamex/swing1 sounds/dlc1/hammer/itamex_swing1.ogg
itamex/swing2 sounds/dlc1/hammer/itamex_swing2.ogg
itamex/swing3 sounds/dlc1/hammer/itamex_swing3.ogg
$random itamex/swing { itamex/swing1 itamex/swing2 itamex/swing3 }
itamex/hit1 sounds/dlc1/hammer/itamex_hit1.ogg
itamex/hit2 sounds/dlc1/hammer/itamex_hit2.ogg
itamex/hit3 sounds/dlc1/hammer/itamex_hit3.ogg
$random itamex/hit { itamex/hit1 itamex/hit2 itamex/hit3 }
itamex/hitf1 sounds/dlc1/hammer/itamex_hitf1.ogg
itamex/hitf2 sounds/dlc1/hammer/itamex_hitf2.ogg
itamex/hitf3 sounds/dlc1/hammer/itamex_hitf3.ogg
$random itamex/hitf { itamex/hitf1 itamex/hitf2 itamex/hitf3 }
itamex/drop sounds/dlc1/hammer/itamex_drop.ogg
itamex/slam sounds/dlc1/hammer/itamex_slam.ogg
itamex/spin sounds/dlc1/hammer/itamex_spin.ogg
blast/select sounds/dlc1/blast/blast_select.ogg
blast/deselect sounds/dlc1/blast/blast_deselect.ogg
blast/checkout sounds/dlc1/blast/blast_idle.ogg
blast/meleestart sounds/dlc1/blast/blast_meleestart.ogg
blast/meleeend sounds/dlc1/blast/blast_meleeend.ogg
blast/trigger sounds/dlc1/blast/blast_trigger.ogg
blast/fire1 sounds/dlc1/blast/blast_fire1.ogg
blast/fire2 sounds/dlc1/blast/blast_fire2.ogg
$random blast/fire { blast/fire1 blast/fire2 }
blast/charge sounds/dlc1/blast/blast_charge.ogg
blast/altfire1 sounds/dlc1/blast/blast_altfire1.ogg
blast/altfire2 sounds/dlc1/blast/blast_altfire2.ogg
$random blast/altfire { blast/altfire1 blast/altfire2 }
blast/hit1 sounds/dlc1/blast/blast_hit1.ogg
blast/hit2 sounds/dlc1/blast/blast_hit2.ogg
blast/hit3 sounds/dlc1/blast/blast_hit3.ogg
blast/hit4 sounds/dlc1/blast/blast_hit4.ogg
$random blast/hit { blast/hit1 blast/hit2 blast/hit3 blast/hit4 }
blast/althit1 sounds/dlc1/blast/blast_althit1.ogg
blast/althit2 sounds/dlc1/blast/blast_althit2.ogg
$random blast/althit { blast/althit1 blast/althit2 }
blast/magout sounds/dlc1/blast/blast_magout.ogg
blast/magin sounds/dlc1/blast/blast_magin.ogg
// TODO puntzer beta
// TODO puntzer gamma
sheen/specialpick sounds/dlc1/sheen/sheen_specialpickup.ogg
sheen/select sounds/dlc1/sheen/sheen_select.ogg
sheen/deselect sounds/dlc1/sheen/sheen_deselect.ogg
sheen/meleestart sounds/dlc1/sheen/sheen_meleestart.ogg
sheen/meleeend sounds/dlc1/sheen/sheen_meleeend.ogg
sheen/fire1 sounds/dlc1/sheen/sheen_fire1.ogg
sheen/fire2 sounds/dlc1/sheen/sheen_fire2.ogg
sheen/fire3 sounds/dlc1/sheen/sheen_fire3.ogg
$random sheen/fire { sheen/fire1 sheen/fire2 sheen/fire3 }
$limit sheen/fire 16
sheen/700rpm sounds/dlc1/sheen/sheen_700rpm.ogg
sheen/2100rpm sounds/dlc1/sheen/sheen_2100rpm.ogg
sheen/crankin sounds/dlc1/sheen/sheen_crankin.ogg
sheen/crankout sounds/dlc1/sheen/sheen_crankout.ogg
sheen/overheat sounds/dlc1/sheen/sheen_overheat.ogg
sheen/unlock sounds/dlc1/sheen/sheen_unlock.ogg
sheen/casing1 sounds/dlc1/sheen/sheen_case1.ogg
sheen/casing2 sounds/dlc1/sheen/sheen_case2.ogg
sheen/casing3 sounds/dlc1/sheen/sheen_case3.ogg
sheen/casing4 sounds/dlc1/sheen/sheen_case4.ogg
$random sheen/casing { sheen/casing1 sheen/casing2 sheen/casing3 sheen/casing4 }
quadshot/select sounds/dlc1/quadshot/quad_select.ogg
quadshot/deselect sounds/dlc1/quadshot/quad_deselect.ogg
quadshot/selectfast sounds/dlc1/quadshot/quad_selectfast.ogg
quadshot/deselectfast sounds/dlc1/quadshot/quad_deselectfast.ogg
quadshot/onehand sounds/dlc1/quadshot/quad_onehand.ogg
quadshot/twohand sounds/dlc1/quadshot/quad_twohand.ogg
quadshot/leverforward sounds/dlc1/quadshot/quad_leverforward.ogg
quadshot/leverback sounds/dlc1/quadshot/quad_leverback.ogg
quadshot/bayonetfire sounds/dlc1/quadshot/quad_bayonetfire.ogg
quadshot/bayonetreturn sounds/dlc1/quadshot/quad_bayonetreturn.ogg
quadshot/load1 sounds/dlc1/quadshot/quad_load1.ogg
quadshot/load2 sounds/dlc1/quadshot/quad_load2.ogg
quadshot/load3 sounds/dlc1/quadshot/quad_load3.ogg
quadshot/load4 sounds/dlc1/quadshot/quad_load4.ogg
$random quadshot/load { quadshot/load1 quadshot/load2 quadshot/load3 quadshot/load4 }
// TODO fire sounds
// TODO sparkster rifle
// TODO ray-khom
mister/select sounds/dlc1/mister/mr_select.ogg
mister/deselect sounds/dlc1/mister/mr_deselect.ogg
mister/meleestart sounds/dlc1/mister/mr_meleestart.ogg
mister/meleeend sounds/dlc1/mister/mr_meleeend.ogg
mister/boltback sounds/dlc1/mister/mr_boltback.ogg
mister/boltforward sounds/dlc1/mister/mr_boltforward.ogg
mister/firesemi sounds/dlc1/mister/mr_firesemi.ogg
mister/firescatter sounds/dlc1/mister/mr_firescatter.ogg
mister/firestream sounds/dlc1/mister/mr_firestream.ogg
mister/fireover sounds/dlc1/mister/mr_fireover.ogg
mister/magout sounds/dlc1/mister/mr_magout.ogg
mister/magin sounds/dlc1/mister/mr_magin.ogg
mister/grenade sounds/dlc1/mister/mr_grenade.ogg
mister/grenadeopen sounds/dlc1/mister/mr_grenadeopen.ogg
mister/grenadein sounds/dlc1/mister/mr_grenadein.ogg
mister/grenadeclose sounds/dlc1/mister/mr_grenadeclose.ogg
// TODO pre-fire sounds
// TODO rafan-kos