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compat
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More stuff I missed.
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2023-03-17 13:31:10 +01:00 |
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dlc1
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Small visual tweaks to Mortal Rifle canvas.
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2023-07-01 14:11:47 +02:00 |
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dlc2
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Sometimes plans change. DLC Weaponsets merged into one.
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2022-03-05 18:26:20 +01:00 |
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games
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4.10 support update (unfinished and untested).
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2022-12-05 02:10:56 +01:00 |
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handler
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Add debug function to dump defined monsters.
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2023-07-01 14:10:50 +02:00 |
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hud
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Fix color escapes of dialogue text on console.
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2023-06-21 11:38:26 +02:00 |
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items
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Stuff I missed.
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2023-03-18 22:20:21 +01:00 |
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kbase
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Remove full message log (potential buffer overflow).
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2023-06-15 22:25:44 +02:00 |
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menu
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Text and credit updates.
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2023-04-20 12:51:35 +02:00 |
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player
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Slight viewbob adjustment.
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2023-06-04 11:43:18 +02:00 |
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swwm_Gutamatics
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Update Gutamatics library.
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2021-08-10 14:27:43 +02:00 |
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swwm_Polyobjects
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Revert "Remove ZPolyobject due to licensing concerns."
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2022-10-08 15:55:42 +02:00 |
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utility
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Fix potential division by zero in DoExplosion.
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2023-06-26 23:54:48 +02:00 |
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weapons
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More view sway progress. This is harder than it looks.
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2023-05-10 22:04:27 +02:00 |
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swwm_blod.zsc
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Use new let syntax for multiple returns.
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2023-01-14 19:14:39 +01:00 |
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swwm_common.zsc
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More stuff I missed.
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2023-03-17 13:31:10 +01:00 |
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swwm_common_fx.zsc
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More stuff I missed.
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2023-03-17 13:31:10 +01:00 |
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swwm_gesture.zsc
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Make hitscan treat skies as walls (the full unreal-like experience).
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2023-03-11 01:27:09 +01:00 |
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swwm_gesture_fx.zsc
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An important rewrite that was a long time coming.
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2023-03-17 13:30:04 +01:00 |
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swwm_monsters.zsc
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Floating point quake intensities.
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2023-01-14 18:06:52 +01:00 |
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swwm_thinkers.zsc
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More stuff I missed.
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2023-03-17 13:31:10 +01:00 |
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swwm_thinkers_player.zsc
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Remove full message log (potential buffer overflow).
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2023-06-15 22:25:44 +02:00 |