swwmgz_m/modeldef.misc
Marisa Kirisame c1de57b376 Major ammo overhaul.
DoExplosion sector portal fix.
2021-09-12 19:09:00 +02:00

306 lines
5.6 KiB
Text

Model "Unknown"
{
Path "models"
Model 0 "extra/IAmError_d.3d"
Skin 0 "matcap/errormap.png"
Scale 0.0625 0.0625 0.0625
AngleOffset 90
ZOffset 32
FrameIndex UNKN A 0 0
}
Model "FancyConfetti"
{
Path "models"
Model 0 "extra/Flat_d.3d"
Scale 0.003 0.003 0.003
ZOffset 1
USEACTORPITCH
USEACTORROLL
Skin 0 "matcap/goldmap.png"
FrameIndex XZW1 A 0 0
Skin 0 "matcap/blumap.png"
FrameIndex XZW1 B 0 0
Skin 0 "matcap/darkmap.png"
FrameIndex XZW1 C 0 0
Skin 0 "matcap/greenmap.png"
FrameIndex XZW1 D 0 0
Skin 0 "matcap/invincimap.png"
FrameIndex XZW1 E 0 0
Skin 0 "matcap/pinkmap.png"
FrameIndex XZW1 F 0 0
Skin 0 "matcap/purpmap.png"
FrameIndex XZW1 G 0 0
Skin 0 "matcap/ragemap.png"
FrameIndex XZW1 H 0 0
Skin 0 "matcap/redmap.png"
FrameIndex XZW1 I 0 0
Skin 0 "matcap/silvermap.png"
FrameIndex XZW1 J 0 0
Skin 0 "matcap/dekamap.png"
FrameIndex XZW1 K 0 0
Skin 0 "matcap/glassmap.png"
FrameIndex XZW1 L 0 0
Skin 0 "matcap/leadmap.png"
FrameIndex XZW1 M 0 0
Skin 0 "matcap/puromap.png"
FrameIndex XZW1 N 0 0
}
Model "SWWMSparkTrail"
{
Path "models/extra"
Model 0 "YBeam.obj"
Skin 0 "ChunkTrail.png"
Scale 1 1 0.6
USEACTORPITCH
USEACTORROLL
DONTCULLBACKFACES
FrameIndex XZW1 A 0 0
}
Model "SWWMChip"
{
Path "models"
Model 0 "Chunky_d.3d"
Skin 0 "Chunky.png"
Scale 0.02 0.02 0.02
USEACTORPITCH
USEACTORROLL
FrameIndex XZW1 A 0 0
FrameIndex XZW1 B 0 1
FrameIndex XZW1 C 0 2
FrameIndex XZW1 D 0 3
FrameIndex XZW1 E 0 4
FrameIndex XZW1 F 0 5
FrameIndex XZW1 G 0 6
FrameIndex XZW1 H 0 7
ZOffset 0.2
FrameIndex XZW2 A 0 0
FrameIndex XZW2 B 0 1
FrameIndex XZW2 C 0 2
FrameIndex XZW2 D 0 3
FrameIndex XZW2 E 0 4
FrameIndex XZW2 F 0 5
FrameIndex XZW2 G 0 6
FrameIndex XZW2 H 0 7
}
Model "mkBloodDrop"
{
Path "models/extra"
Model 0 "flat_d.3d"
Scale 0.06 0.06 0.06
ZOffset 0.1
USEACTORPITCH
USEACTORROLL
DONTCULLBACKFACES
Skin 0 "BloodDrop1.png"
FrameIndex SBLD F 0 0
Skin 0 "BloodDrop2.png"
FrameIndex SBLD G 0 0
Skin 0 "BloodDrop3.png"
FrameIndex SBLD H 0 0
Skin 0 "BloodDrop4.png"
FrameIndex SBLD I 0 0
}
Model "RadiusDebugSphere"
{
Path "models/extra"
Model 0 "UnitSphere.obj"
Scale 1.0 1.0 1.0
FrameIndex XZW1 A 0 0
}
Model "DemolitionistRadiusShockwave"
{
Path "models/extra"
Model 0 "flat_d.3d"
Skin 0 "Shockwave.png"
Scale 1.0 0.06 0.015
RollOffset 90
AngleOffset 90
ZOffset 4
USEACTORPITCH
DONTCULLBACKFACES
FrameIndex XZW1 A 0 0
}
Model "DemolitionistRadiusShockwaveTail"
{
Path "models/extra"
Model 0 "flat_d.3d"
Skin 0 "Shockwave.png"
Scale 1.0 0.06 0.015
RollOffset 90
AngleOffset 90
ZOffset 4
USEACTORPITCH
DONTCULLBACKFACES
FrameIndex XZW1 A 0 0
}
Model "MykradvoTendril"
{
Path "models/extra"
Model 0 "WarpBeam3_d.3d"
Skin 0 "AnomTrail.png"
Scale 0.25 0.25 0.25
Offset 32 0 0
DONTCULLBACKFACES
USEACTORPITCH
USEACTORROLL
// base
FrameIndex XZW1 A 0 0
// low deviation
FrameIndex XZW1 B 0 1
FrameIndex XZW1 C 0 2
FrameIndex XZW1 D 0 3
FrameIndex XZW1 E 0 4
// mid deviation
FrameIndex XZW1 F 0 5
FrameIndex XZW1 G 0 6
FrameIndex XZW1 H 0 7
FrameIndex XZW1 I 0 8
// high deviation
FrameIndex XZW1 J 0 9
FrameIndex XZW1 K 0 10
FrameIndex XZW1 L 0 11
FrameIndex XZW1 M 0 12
}
Model "MykradvoSmallTendril"
{
Path "models/extra"
Model 0 "WarpBeam2_d.3d"
Skin 0 "AnomTrail.png"
Scale 0.0625 0.125 0.125
Offset 8 0 0
DONTCULLBACKFACES
USEACTORPITCH
USEACTORROLL
// base
FrameIndex XZW1 A 0 0
// low deviation
FrameIndex XZW1 B 0 1
FrameIndex XZW1 C 0 2
FrameIndex XZW1 D 0 3
FrameIndex XZW1 E 0 4
// mid deviation
FrameIndex XZW1 F 0 5
FrameIndex XZW1 G 0 6
FrameIndex XZW1 H 0 7
FrameIndex XZW1 I 0 8
// high deviation
FrameIndex XZW1 J 0 9
FrameIndex XZW1 K 0 10
FrameIndex XZW1 L 0 11
FrameIndex XZW1 M 0 12
}
Model "MykradvoSmallNullTendril"
{
Path "models/extra"
Model 0 "WarpBeam2_d.3d"
Skin 0 "AnomTrail.png"
Scale 0.03125 0.0625 0.0625
Offset 4 0 0
DONTCULLBACKFACES
USEACTORPITCH
USEACTORROLL
// base
FrameIndex XZW1 A 0 0
// low deviation
FrameIndex XZW1 B 0 1
FrameIndex XZW1 C 0 2
FrameIndex XZW1 D 0 3
FrameIndex XZW1 E 0 4
// mid deviation
FrameIndex XZW1 F 0 5
FrameIndex XZW1 G 0 6
FrameIndex XZW1 H 0 7
FrameIndex XZW1 I 0 8
// high deviation
FrameIndex XZW1 J 0 9
FrameIndex XZW1 K 0 10
FrameIndex XZW1 L 0 11
FrameIndex XZW1 M 0 12
}
Model "SWWMShadow"
{
Path "models/extra"
Model 0 "flat_d.3d"
Skin 0 "BlobShadow.png"
Scale 0.06 0.06 0.06
ZOffset 0.1
USEACTORPITCH
USEACTORROLL
FrameIndex XZW1 A 0 0
}
Model "ShinemapDebugSphere"
{
Path "models"
Model 0 "extra/UnitSphere.obj"
Scale 16.0 16.0 16.0
ZOffset 32
DONTCULLBACKFACES
Skin 0 "matcap/barriermap.png"
FrameIndex XZW1 A 0 0
Skin 0 "matcap/blumap.png"
FrameIndex XZW1 B 0 0
Skin 0 "matcap/darkmap.png"
FrameIndex XZW1 C 0 0
Skin 0 "matcap/dekamap.png"
FrameIndex XZW1 D 0 0
Skin 0 "matcap/errormap.png"
FrameIndex XZW1 E 0 0
Skin 0 "matcap/glassmap.png"
FrameIndex XZW1 F 0 0
Skin 0 "matcap/goldmap.png"
FrameIndex XZW1 G 0 0
Skin 0 "matcap/greenmap.png"
FrameIndex XZW1 H 0 0
Skin 0 "matcap/invincimap.png"
FrameIndex XZW1 I 0 0
Skin 0 "matcap/kinymap.png"
FrameIndex XZW1 J 0 0
Skin 0 "matcap/leadmap.png"
FrameIndex XZW1 K 0 0
Skin 0 "matcap/nkrknmap.png"
FrameIndex XZW1 L 0 0
Skin 0 "matcap/nokromap.png"
FrameIndex XZW1 M 0 0
Skin 0 "matcap/pearlmap.png"
FrameIndex XZW1 N 0 0
Skin 0 "matcap/pinkmap.png"
FrameIndex XZW1 O 0 0
Skin 0 "matcap/puromap.png"
FrameIndex XZW1 P 0 0
Skin 0 "matcap/purpmap.png"
FrameIndex XZW1 Q 0 0
Skin 0 "matcap/ragemap.png"
FrameIndex XZW1 R 0 0
Skin 0 "matcap/redmap.png"
FrameIndex XZW1 S 0 0
Skin 0 "matcap/silvermap.png"
FrameIndex XZW1 T 0 0
}