- Player and Explodium Gun are fully functional. - Added a crapton of sprites and muzzle flashes and whatnot from SWWM, Ultra Suite, and other mods I made. - The HUD is almost complete, and some things have been changed with the fuel/dash display. - Started adding some cvars and stuff, mod options menu will come later. - Made an alternate -noflat- just to make Kinsie's map more pleasing on the eyes.
13 lines
1 KiB
Text
13 lines
1 KiB
Text
Most of the work here is original, but there are some notable exceptions:
|
|
- Default player voices are edited from the Fallout 4 Japanese dub.
|
|
* Special Thanks to Gargorias for Player Comments and Head Tracking, which was of great help for tracking down all these lines.
|
|
- Many sounds have been mixed and matched and filtered and whatnot from the following games:
|
|
* Fallout New Vegas
|
|
* Fallout 4
|
|
- This mod uses libeye, by KeksDose. Big thanks.
|
|
- Title theme, "Traumatic State", by Teque (which a lot of people just know as "the AS-Golgotha music").
|
|
- Intermission theme, "Dragony", also by Teque (very comfy music considering the rest of his repertoire).
|
|
- Trailer theme, "Gateways Part II", also by Teque, and Cube (pretty cool track tbh).
|
|
- The anti-BD feature uses art by IOSYS, edited into the Doom palette.
|
|
- The crash handler uses a sound bit from Umineko and a short clip of the Curb Your Enthusiasm theme.
|
|
- Tewi font by lucy (https://github.com/lucy/tewi-font). Modified to add gradients and drop shadow.
|