- Player and Explodium Gun are fully functional. - Added a crapton of sprites and muzzle flashes and whatnot from SWWM, Ultra Suite, and other mods I made. - The HUD is almost complete, and some things have been changed with the fuel/dash display. - Started adding some cvars and stuff, mod options menu will come later. - Made an alternate -noflat- just to make Kinsie's map more pleasing on the eyes.
14 lines
No EOL
734 B
Text
14 lines
No EOL
734 B
Text
// player
|
|
user string swwm_voicetype = "default"; // voice for your demolitionist
|
|
//user color swwm_tagcolor = "40 FF 00"; // color of your model tags, not available due to engine dickery
|
|
user float swwm_flashstrength = 1.0; // strength of screen flashes
|
|
user int swwm_hudmargin = 20; // margin around fullscreen hud elements
|
|
user int swwm_maxshown = 4; // max messages to show normally
|
|
user int swwm_maxshownbig = 10; // max messages to show when chatting
|
|
user int swwm_maxpickup = 5; // total pickup messages visible
|
|
user int swwm_mutevoice = 0; // mute demolitionist voice
|
|
// 0 - none
|
|
// 1 - combat comments
|
|
// 2 - item/secret comments
|
|
// 3 - map start comment
|
|
// 4 - pain/death and grunts |