swwmgz_m/zscript/weapons
2022-11-11 00:08:54 +01:00
..
swwm_baseweapon.zsc Use meta variables where needed. 2022-11-08 13:01:16 +01:00
swwm_baseweapon_ammobuffer.zsc Trim excess ammo types. Some guns not reimplemented yet. 2022-10-07 19:12:41 +02:00
swwm_baseweapon_fx.zsc Add freezetics support to all actors that need it. 2022-10-31 15:08:30 +01:00
swwm_baseweapon_melee.zsc Several optimizations on non-interactive actors. 2022-10-14 21:45:21 +02:00
swwm_baseweapon_precisechair.zsc Fix crosshair drawing for scoped weapons. 2022-11-11 00:08:54 +01:00
swwm_blazeit.zsc Various changes related to items: 2022-10-28 16:49:14 +02:00
swwm_blazeit_fx.zsc Add freezetics support to all actors that need it. 2022-10-31 15:08:30 +01:00
swwm_cbt.zsc Various changes related to items: 2022-10-28 16:49:14 +02:00
swwm_cbt_fx.zsc Allow mappers to flag sectors as bustable/unbustable. 2022-10-30 22:39:32 +01:00
swwm_danmaku.zsc Various changes related to items: 2022-10-28 16:49:14 +02:00
swwm_danmaku_fx.zsc Add freezetics support to all actors that need it. 2022-10-31 15:08:30 +01:00
swwm_deathlydeathcannon.zsc Various changes related to items: 2022-10-28 16:49:14 +02:00
swwm_deathlydeathcannon_fx.zsc Add freezetics support to all actors that need it. 2022-10-31 15:08:30 +01:00
swwm_deepdarkimpact.zsc Revert "Pistol start tweaks." 2022-10-08 17:47:35 +02:00
swwm_deepdarkimpact_fx.zsc Several optimizations on non-interactive actors. 2022-10-14 21:45:21 +02:00
swwm_shot.zsc Various changes related to items: 2022-10-28 16:49:14 +02:00
swwm_shot_fx.zsc Several optimizations on non-interactive actors. 2022-10-14 21:45:21 +02:00
swwm_sparkyboi.zsc Various changes related to items: 2022-10-28 16:49:14 +02:00
swwm_sparkyboi_fx.zsc Add freezetics support to all actors that need it. 2022-10-31 15:08:30 +01:00
swwm_splode.zsc Some stuff that was missed. Also, fuck Hexen. 2022-10-28 17:36:03 +02:00
swwm_splode_fx.zsc Add freezetics support to all actors that need it. 2022-10-31 15:08:30 +01:00
swwm_tastytreat.zsc Various changes related to items: 2022-10-28 16:49:14 +02:00
swwm_tastytreat_fx.zsc Several optimizations on non-interactive actors. 2022-10-14 21:45:21 +02:00
swwm_thiccboolet.zsc Fix crosshair drawing for scoped weapons. 2022-11-11 00:08:54 +01:00
swwm_thiccboolet_fx.zsc Several optimizations on non-interactive actors. 2022-10-14 21:45:21 +02:00
swwm_weapons_canvas.zsc Move canvas stuff to separate files/folders. 2022-09-08 13:56:42 +02:00
swwm_weapons_hud.zsc Remove fat chodes, Silver Bullet reimplemented. 2022-10-07 20:13:10 +02:00