swwmgz_m/zscript/items
2022-10-07 20:13:10 +02:00
..
swwm_ammoextra.zsc Allow embiggener to give mag ammo like in the sidemods. 2022-09-15 13:46:46 +02:00
swwm_ammoitems.zsc Remove fat chodes, Silver Bullet reimplemented. 2022-10-07 20:13:10 +02:00
swwm_ammospawn.zsc Remove fat chodes, Silver Bullet reimplemented. 2022-10-07 20:13:10 +02:00
swwm_armor.zsc Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
swwm_baseammo.zsc Allow embiggener to give mag ammo like in the sidemods. 2022-09-15 13:46:46 +02:00
swwm_basearmor.zsc Prevent ear damage when mappers cluster bonuses together. 2022-10-03 00:21:57 +02:00
swwm_basehealth.zsc Prevent ear damage when mappers cluster bonuses together. 2022-10-03 00:21:57 +02:00
swwm_baseitem.zsc Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
swwm_collectibles.zsc Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
swwm_collectibles_gesture.zsc Healthbar / Damnum backport from sidemods. 2022-08-22 17:39:10 +02:00
swwm_funstuff.zsc Remove fat chodes, Silver Bullet reimplemented. 2022-10-07 20:13:10 +02:00
swwm_health.zsc Some stuff for custom map support (store/revive toggling, documentation for various functions, etc.). 2022-09-11 12:02:48 +02:00
swwm_keys.zsc Key refactor. They act as pure "item givers" now. 2022-01-23 20:49:20 +01:00
swwm_keys_gesture.zsc Add SYNCHRONIZED flag to various non-interacting actors (which may be client-side, I have not checked). 2022-09-19 13:12:06 +02:00
swwm_powerups.zsc Trim excess ammo types. Some guns not reimplemented yet. 2022-10-07 19:12:41 +02:00