swwmgz_m/credits.txt
Marisa Kirisame 6b0b9ed196 Ball crits, Saltshot and Ragekit melee foil invulnerability.
Vanilla Centaurs still take damage from being set on fire while shielded.
Expanded CLONK library (11 different stock sounds, not just coconut).
Added Dark Souls parry sound easter egg.
Add Demolitionist to Doom 2 cast call screen (awkward, but works).
Adjust Hexen end screen, fit text better.
2020-03-21 19:38:25 +01:00

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Most of the work here is original, but there are some notable exceptions:
- Default player voices are edited from the Fallout 4 Japanese dub.
* Special Thanks to Gargorias for Player Comments and Head Tracking, which was of great help for tracking down all these lines.
- Many sounds have been mixed and matched and filtered and whatnot from the following games:
* Fallout New Vegas
* Fallout 4
* Unreal
* Unreal Tournament
* Unreal Tournament 2004
* Unreal Tournament 3
* Deus Ex
* Thief
* System Shock 2
* Painkiller
* Killing Floor
* Dark Souls
* Dark Souls 2
* Dark Souls 3
- This mod uses libeye, by KeksDose. Big thanks.
- Title theme, "Traumatic State", by Teque (which a lot of people just know as "the AS-Golgotha music").
- Intermission theme, "Dragony", also by Teque (very comfy music considering the rest of his repertoire).
- Trailer theme, "Gateways Part II", also by Teque, and Cube (pretty cool track tbh).
- The anti-BD feature uses art by IOSYS, edited into the Doom palette.
- The crash handler uses a sound bit from Umineko and a short clip of the Curb Your Enthusiasm theme.
- Tewi font by lucy (https://github.com/lucy/tewi-font). Modified to add gradients and drop shadow.
- MPlus font by M⁺ FONTS PROJECT (http://mplus-fonts.osdn.jp/mplus-bitmap-fonts). Modified to add gradients and drop shadow.
- Miniwi font by Josuah Demangeon (http://josuah.net). Modified to add gradients and drop shadow.
- Terrain splashes for Doom by MagicWazard.
- Intermission fanart:
* Substance20 (@S20TBL)