swwmgz_m/gldefs.ynykron

40 lines
980 B
Text

HardwareShader Texture "models/Ynykron.png"
{
Shader "shaders/glsl/Envmask.fp"
Texture "masktex" "models/Ynykron_mask.png"
Texture "envtex" "models/envmap/pronoenv.png"
Texture "rimtex" "models/envmap/pronorim.png"
Texture "envtex2" "models/envmap/ockoenv.png"
Texture "rimtex2" "models/envmap/ockorim.png"
Texture "envtex3" "models/envmap/dekaenv.png"
Texture "rimtex3" "models/envmap/dekarim.png"
Define "RIM_LIGHTING"
Define "ENVFACT" = ".5"
Define "RIMFACT" = ".7"
Define "RIMSTEP" = "0."
Define "ENV_THREELAYER"
Define "ENVFACT2" = ".9"
Define "RIMFACT2" = "1.1"
Define "RIMSTEP2" = "0."
Define "ENVFACT3" = "1.1"
Define "RIMFACT3" = ".9"
Define "RIMSTEP3" = ".3"
}
HardwareShader Texture "models/YnykronSmoke.png"
{
Shader "shaders/glsl/YnykronSmoke.fp"
Texture "smoketex" "models/YnykronSmokeNoise.png"
}
PointLight YNYKRONHALOLIGHT
{
Color 0.875 0.125 1.0
Size 400
Attenuate 1
}
Object YnykronHalo
{
Frame "MHAL" { light "YNYKRONHALOLIGHT" }
}