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swwm_handler_cheats.zsc
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Make some dialogues appear once per IWAD.
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2022-11-06 19:21:52 +01:00 |
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swwm_handler_crosshair.zsc
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Clean up no longer needed TRACE_HitNone special handing in various spots.
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2022-11-14 00:18:38 +01:00 |
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swwm_handler_damage.zsc
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Add freezetics support to all actors that need it.
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2022-10-31 15:08:30 +01:00 |
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swwm_handler_debugrender.zsc
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Tiny insignificant change.
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2022-11-28 00:35:00 +01:00 |
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swwm_handler_flash.zsc
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Respect screen blend intensity cvars in various effects.
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2022-10-25 10:55:54 +02:00 |
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swwm_handler_iwantdie.zsc
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Vector/Trig math refactor into utility functions.
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2022-08-18 16:18:22 +02:00 |
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swwm_handler_oneliners.zsc
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Unique voices for Mortal Rifle touchscreen and finger flick.
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2022-09-24 14:56:35 +02:00 |
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swwm_handler_playerevents.zsc
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Healthbar / Damnum backport from sidemods.
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2022-08-22 17:39:10 +02:00 |
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swwm_handler_process.zsc
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Various changes related to items:
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2022-10-28 16:49:14 +02:00 |
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swwm_handler_queues.zsc
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Add throttling for blood and gib spawning.
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2021-11-30 18:14:49 +01:00 |
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swwm_handler_replacements.zsc
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Legion of Bones support.
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2022-08-31 10:58:25 +02:00 |
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swwm_handler_shaders.zsc
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Respect screen blend intensity cvars in various effects.
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2022-10-25 10:55:54 +02:00 |
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swwm_handler_uitick.zsc
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Make some dialogues appear once per IWAD.
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2022-11-06 19:21:52 +01:00 |
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swwm_handler_vanillaboss.zsc
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Remove redundant second argument in various TexMan.CheckForTexture calls.
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2022-09-30 12:53:56 +02:00 |
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swwm_handler_worldload.zsc
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Mikoportal compatibility for voodoo dolls.
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2022-11-20 20:30:45 +01:00 |
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swwm_handler_worldthings.zsc
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More compatible nashgore footprints (load order agnostic).
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2022-11-26 21:18:08 +01:00 |
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swwm_handler_worldtick.zsc
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Mortal Rifle fully implemented (oh my).
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2022-09-28 21:00:24 +02:00 |
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swwm_statichandler_achievements.zsc
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Remove redundant second argument in various TexMan.CheckForTexture calls.
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2022-09-30 12:53:56 +02:00 |