..
dlc
Much stuff, starting work on Demolitionist Menu.
2020-01-28 01:43:00 +01:00
swwm_libeye
Some skeletal work on stuff.
2019-12-23 21:52:09 +01:00
swwm_ammo.zsc
Fix up how inventory use sounds are played, so they don't get loudened anymore.
2020-03-08 12:23:27 +01:00
swwm_armor.zsc
Begin working on custom intermission.
2020-03-08 11:47:20 +01:00
swwm_blazeit.zsc
Much stuff was adjusted. Much, much stuff.
2020-02-07 22:44:30 +01:00
swwm_cbt.zsc
Much stuff was adjusted. Much, much stuff.
2020-02-07 22:44:30 +01:00
swwm_chancebox.zsc
Much stuff was adjusted. Much, much stuff.
2020-02-07 22:44:30 +01:00
swwm_common.zsc
Fix melee/balls triggering locked lines, they will fail silently now.
2020-03-10 17:57:21 +01:00
swwm_coordutil.zsc
Some skeletal work on stuff.
2019-12-23 21:52:09 +01:00
swwm_danmaku.zsc
Eviscerator now finally implemented.
2020-03-12 23:03:10 +01:00
swwm_deathlydeathcannon.zsc
Much stuff was adjusted. Much, much stuff.
2020-02-07 22:44:30 +01:00
swwm_deepdarkimpact.zsc
Eviscerator now finally implemented.
2020-03-12 23:03:10 +01:00
swwm_funstuff.zsc
Added Lead Ball ammo type to Spreadgun.
2020-03-04 17:05:22 +01:00
swwm_health.zsc
Much stuff was adjusted. Much, much stuff.
2020-02-07 22:44:30 +01:00
swwm_hud.zsc
Initial implementation of Eviscerator. Animations + Sounds.
2020-03-12 12:18:03 +01:00
swwm_inter.zsc
Begin working on custom intermission.
2020-03-08 11:47:20 +01:00
swwm_inventory.zsc
Initial implementation of Eviscerator. Animations + Sounds.
2020-03-12 12:18:03 +01:00
swwm_jackhammer.zsc
Eviscerator now finally implemented.
2020-03-12 23:03:10 +01:00
swwm_menu.zsc
Initial prep work for Japanese.
2020-03-06 22:28:53 +01:00
swwm_player.zsc
Fix up how inventory use sounds are played, so they don't get loudened anymore.
2020-03-08 12:23:27 +01:00
swwm_powerup.zsc
Fix up how inventory use sounds are played, so they don't get loudened anymore.
2020-03-08 12:23:27 +01:00
swwm_quaternion.zsc
Some extra things before I go to bed:
2020-02-04 02:43:39 +01:00
swwm_shot.zsc
Eviscerator now finally implemented.
2020-03-12 23:03:10 +01:00
swwm_sparkyboi.zsc
Much stuff was adjusted. Much, much stuff.
2020-02-07 22:44:30 +01:00
swwm_splode.zsc
Eviscerator now finally implemented.
2020-03-12 23:03:10 +01:00
swwm_tastytreat.zsc
Spreadgun buckshot and slug implemented.
2020-02-27 02:00:17 +01:00
swwm_thiccboolet.zsc
Much stuff was adjusted. Much, much stuff.
2020-02-07 22:44:30 +01:00
swwm_title.zsc
Can't remember what I just changed, oh well.
2020-02-28 00:18:19 +01:00