swwmgz_m/decaldef.txt
Marisa Kirisame 7a01fdc4e8 Spreadgun buckshot and slug implemented.
Tweaks here and there to other stuff.
Refined wall jumping/climbing, also works on actors (including other players).
Refined how boosting/dashing handles falling speeds.
Added improved air control. It was very much needed.
Added "kick" sounds to wall jumps.
Add option to hear other player's voices in mp.
Fix some broken localization.
Fix invulnerable monsters bleeding from some attacks.
Fix desync when jumping on top of another player with prediction enabled.
Make moths immune to your damage, so you can stop accidentally killing them.
Make normal ammo buyable in Hexen again.
2020-02-27 02:00:17 +01:00

159 lines
1.8 KiB
Text

decal WallCrack1
{
pic WallCrk1
translucent 0.75
shade "00 00 00"
x-scale 0.25
y-scale 0.25
randomflipx
randomflipy
}
decal WallCrack2
{
pic WallCrk2
translucent 0.75
shade "00 00 00"
x-scale 0.25
y-scale 0.25
randomflipx
randomflipy
}
decalgroup WallCrack
{
WallCrack1 1
WallCrack2 1
}
decal ShockMark
{
pic shockmrk
shade "00 00 00"
randomflipx
randomflipy
x-scale 0.6
y-scale 0.6
}
decal ShockMarkBig
{
pic shockmrk
shade "00 00 00"
randomflipx
randomflipy
x-scale 1.5
y-scale 1.5
}
decal BigBlast
{
pic bigblast
shade "00 00 00"
randomflipx
randomflipy
x-scale 1.5
y-scale 1.5
}
decal ImpactMark
{
pic impcrack
shade "00 00 00"
randomflipx
randomflipy
x-scale 0.3
y-scale 0.3
}
decal RipBlast
{
pic ripblast
shade "00 00 00"
randomflipx
randomflipy
x-scale 0.45
y-scale 0.45
}
decal HugeScorch
{
pic SCORCH1
shade "00 00 00"
x-scale 1.25
y-scale 1.25
randomflipx
randomflipy
}
decal WumboScorch
{
pic SCORCH1
shade "00 00 00"
x-scale 1.75
y-scale 1.75
randomflipx
randomflipy
}
decal TinyBulletChip1
{
pic CHIP1
translucent 0.85
shade "00 00 00"
x-scale 0.22
y-scale 0.22
randomflipx
randomflipy
}
decal TinyBulletChip2
{
pic CHIP2
translucent 0.85
shade "00 00 00"
x-scale 0.22
y-scale 0.22
randomflipx
randomflipy
}
decal TinyBulletChip3
{
pic CHIP3
translucent 0.85
shade "00 00 00"
x-scale 0.22
y-scale 0.22
randomflipx
randomflipy
}
decal TinyBulletChip4
{
pic CHIP4
translucent 0.85
shade "00 00 00"
x-scale 0.22
y-scale 0.22
randomflipx
randomflipy
}
decal TinyBulletChip5
{
pic CHIP5
translucent 0.85
shade "00 00 00"
x-scale 0.22
y-scale 0.22
randomflipx
randomflipy
}
decalgroup TinyBulletChip
{
TinyBulletChip1 1
TinyBulletChip2 1
TinyBulletChip3 1
TinyBulletChip4 1
TinyBulletChip5 1
}