swwmgz_m/gameinfo.txt
Marisa Kirisame 65db7e8367 0.9.8b release:
- Crouched gesture animations.
 - Proper crouch-jumping (now always enabled).
 - New fanart by Endie.
 - Swimming animations (also used by flight).
 - Hexen-style startup screen.
 - More model cleanup.
 - Prevent Wallbuster reload menu from opening on intermissions.
 - Intermissions now only handle fire and use for advance, to prevent some lil' accidents.
 - Holding altfire on intermissions hides ui elements, so the bg is fully visible.
 - Begin writing lore for collectibles (these will come in a couple updates).
 - Fix fuzz shader being affected by texture upscaling.
 - Enemies with >=1000 starting hp also can drop golden shells.
 - Explodium Gun no longer shows with a "1x" prefix on menus when single.
 - Player animation transition tweaks.
2020-09-24 14:05:04 +02:00

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STARTUPCOLORS = "FF FF FF", "80 40 FF"
STARTUPTITLE = "Some Weird Weapons Mod: GZDoom Edition"
STARTUPTYPE = "Hexen"
STARTUPSONG = "music/H2I4D2E.XM"
LOADLIGHTS = 1
LOADBRIGHTMAPS = 1