swwmgz_m/shaders/glsl
Marisa Kirisame 9d03a86725 Fix shinemap shader UV flip.
Add shinemap debug sphere actor (to see them in action).
Move pp shaders to separate folder, akin to GZDoom's own layout.
2020-11-01 14:13:08 +01:00
..
Fuzz.fp 0.9.8b release: 2020-09-24 14:05:04 +02:00
Fuzz_Gray.fp 0.9.8b release: 2020-09-24 14:05:04 +02:00
Fuzz_GraySmall.fp 0.9.8b release: 2020-09-24 14:05:04 +02:00
Fuzz_GraySmall2.fp 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
JetSmoke.fp Silver Bullet JET fully implemented. 2020-06-13 21:32:28 +02:00
LogoAnimated.fp The 4.5 release is imminent. 2020-10-25 17:55:43 +01:00
Shinemap.fp Fix shinemap shader UV flip. 2020-11-01 14:13:08 +01:00
Shinemap_barrier.fp Fix shinemap shader UV flip. 2020-11-01 14:13:08 +01:00
Shinemap_error.fp Fix shinemap shader UV flip. 2020-11-01 14:13:08 +01:00
Shinemask.fp Fix shinemap shader UV flip. 2020-11-01 14:13:08 +01:00
Shinemask_bright.fp Fix shinemap shader UV flip. 2020-11-01 14:13:08 +01:00
Whew.fp 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
YnykronSmoke.fp Ynykron initial implementation (not functional). 2020-06-14 23:34:47 +02:00