- Automated font creation. Re-made Tewi and also added additional fonts which might get used eventually. One of them is smol and the other is for Japanese text, which might happen if someone feels like helping me localize the mod (I'd love to cover more languages, Japanese being one of them). - Extended Lore adjustments.
202 lines
5.2 KiB
C
202 lines
5.2 KiB
C
/*
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mkfontblock.c : Make font pngs for gzdoom, in an ugly cheap way.
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This code is a mess but I keep it here so people know how much I had
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to suffer to get this done.
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(C)2020 Marisa Kirisame, UnSX Team.
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Released under the MIT license:
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Copyright (c) 2020 Marisa Kirisame
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <stdio.h>
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#include <stdint.h>
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#include <string.h>
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#include <png.h>
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#include <ft2build.h>
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#include FT_FREETYPE_H
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int writepng( const char *filename, uint8_t *fdata, int w, int h, int p )
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{
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if ( !filename ) return 0;
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png_structp pngp;
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png_infop infp;
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FILE *pf;
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if ( !(pf = fopen(filename,"wb")) ) return 0;
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pngp = png_create_write_struct(PNG_LIBPNG_VER_STRING,0,0,0);
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if ( !pngp )
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{
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fclose(pf);
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return 0;
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}
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infp = png_create_info_struct(pngp);
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if ( !infp )
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{
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fclose(pf);
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png_destroy_write_struct(&pngp,0);
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return 0;
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}
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if ( setjmp(png_jmpbuf(pngp)) )
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{
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png_destroy_write_struct(&pngp,&infp);
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fclose(pf);
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return 0;
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}
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png_init_io(pngp,pf);
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png_set_IHDR(pngp,infp,w,h,8,PNG_COLOR_TYPE_GA,
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PNG_INTERLACE_NONE,PNG_COMPRESSION_TYPE_DEFAULT,
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PNG_FILTER_TYPE_DEFAULT);
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png_write_info(pngp,infp);
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for ( int i=0; i<h; i++ ) png_write_row(pngp,fdata+(p*i));
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png_write_end(pngp,infp);
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png_destroy_write_struct(&pngp,&infp);
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fclose(pf);
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return 1;
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}
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FT_Library ftlib;
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FT_Face fnt;
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int iw, ih;
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int w, h, pxsiz;
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uint8_t *idata;
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int gradient = 0;
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int upshift = 0;
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void putpixel( uint8_t v, uint8_t a, int x, int y )
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{
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if ( (x < 0) || (x >= iw) || (y < 0) || (y >= ih) ) return;
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uint32_t tpos = (x+y*iw)*2;
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// add alpha
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int alph = idata[tpos+1];
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alph += a;
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if ( alph > 255 ) alph = 255;
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idata[tpos+1] = alph;
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// blend color
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int col = idata[tpos]*(a-255);
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col += v*a;
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col /= 255;
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idata[tpos] = col;
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}
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uint8_t lerpg( float a )
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{
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return (uint8_t)(a*191+64);
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}
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int draw_glyph( FT_Bitmap *bmp, uint8_t v, uint32_t px, uint32_t py, uint8_t ox, uint8_t oy )
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{
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int drawn = 0;
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unsigned i, j;
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for ( j=0; j<bmp->rows; j++ )
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{
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uint8_t rv = v;
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// apply gradient, if any
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if ( v == 255 )
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{
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float a = (j+oy-upshift)/(float)h;
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if ( gradient == 1 ) rv = lerpg(1.-a);
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else if ( gradient == 2 ) rv = lerpg(a);
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}
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for ( i=0; i<bmp->width; i++ )
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{
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if ( bmp->pixel_mode == FT_PIXEL_MODE_GRAY )
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{
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uint8_t a = bmp->buffer[i+j*bmp->pitch];
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if ( !drawn ) drawn = (a > 0);
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putpixel(rv,a,px+ox+i,py+oy+j);
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}
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else if ( bmp->pixel_mode == FT_PIXEL_MODE_MONO )
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{
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// thanks to https://stackoverflow.com/a/14905971
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unsigned p = bmp->pitch;
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uint8_t *row = &bmp->buffer[p*j];
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uint8_t a = ((row[i>>3])&(128>>(i&7)))?255:0;
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if ( !drawn ) drawn = (a > 0);
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putpixel(rv,a,px+ox+i,py+oy+j);
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}
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}
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}
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return drawn;
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}
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int main( int argc, char **argv )
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{
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if ( argc < 4 )
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{
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fprintf(stderr,"usage: mkfontblock <font name> <pxsize> <wxh>"
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" <unicode block (hex)> [gradient type]\n");
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return 1;
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}
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if ( FT_Init_FreeType(&ftlib) )
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return 2;
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uint32_t block = 0;
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sscanf(argv[2],"%d",&pxsiz);
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sscanf(argv[3],"%dx%d",&w,&h);
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sscanf(argv[4],"%x",&block);
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if ( argc > 5 ) sscanf(argv[5],"%d",&gradient);
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if ( argc > 6 ) sscanf(argv[6],"%d",&upshift);
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if ( FT_New_Face(ftlib,argv[1],0,&fnt) )
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return 4;
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if ( FT_Set_Pixel_Sizes(fnt,0,pxsiz) )
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return 8;
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FT_Select_Charmap(fnt,FT_ENCODING_UNICODE);
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iw = w*32;
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ih = h*8;
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idata = calloc(iw*ih,2);
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int x = 0, y = 0;
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int lastvalid = 0;
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int validrow = 0;
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for ( int i=0; i<256; i++ )
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{
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FT_UInt glyph = FT_Get_Char_Index(fnt,block+i);
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if ( !FT_Load_Glyph(fnt,glyph,FT_LOAD_DEFAULT) && glyph )
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{
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FT_Render_Glyph(fnt->glyph,FT_RENDER_MODE_NORMAL);
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int xx = x*w;
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int yy = y*h-upshift;
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// draw drop shadow first
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draw_glyph(&fnt->glyph->bitmap,0,xx+1,yy+1,fnt->glyph->bitmap_left,pxsiz-fnt->glyph->bitmap_top);
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int valid = draw_glyph(&fnt->glyph->bitmap,255,xx,yy,fnt->glyph->bitmap_left,pxsiz-fnt->glyph->bitmap_top);
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if ( !validrow ) validrow = valid;
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}
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x++;
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if ( x >= 32 )
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{
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if ( validrow ) lastvalid = y+1;
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validrow = 0;
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x = 0;
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y++;
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}
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}
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// trim excess height
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ih = h*lastvalid;
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if ( ih > 0 )
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{
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char fname[256];
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snprintf(fname,256,"%04X.png",block);
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writepng(fname,idata,iw,ih,iw*2);
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}
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free(idata);
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FT_Done_Face(fnt);
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FT_Done_FreeType(ftlib);
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return 0;
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}
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