swwmgz_m/lore/default/forx.txt
Marisa Kirisame eb2ee7b29f Push to master all the current WIP stuff in 0.9.11b:
- Reduce number of collectibles (some might come back in the future).
 - Merge both DLC weaponsets into one, removing redundant weapons.
 - Readjust prices of some items.
 - Initial work on collectibles (currently Frispy Corn is done).
 - Added bigfont for main menu, based on Source Han Sans.
 - Reduced default HUD margin to 10.
 - Added blob shadows.
 - Added precise crosshair drawing.
 - Tweaked decals, imported more stuff from UT.
 - Swapped the Ynykron impact decal for something better.
 - Fixes to slope alignment code.
 - Implemented headpats for MBF Helper Dogs and Cacodemons.
 - Implemented partial HDoom support, with love and headpats.
 - Fix various string functions breaking on unicode.
 - Added cracktro-style text scroll to Titlemap.
 - Fixed handling of healthbars for friendly monsters.
 - Workaround for maps that use the old author name hack (" - by: " separator).
 - Fixed Silver Bullet not autoswitching on first pickup.
 - Fixed misalignment of Silver Bullet zoomed aim.
 - Silver Bullet is unchambered on first pickup, consistent with Candygun.
 - Adjusted collision sizes of all items across the board.
 - Implemented "Use To Pickup" to work around any issues introduced by the previous change.
 - Swapped CHANF_LOOPING for CHANF_LOOP in many cases, this was a typo.
 - Tweaked Biospark arc lengths, for balance and higher performance.
 - Fix misaligned fire offsets of some weapons (most noticeable on Wallbuster).
 - Prettified the loading disclaimers for BD and HDoom.
 - Add pickup flash to all items.
 - Add custom key models for Doom and Heretic.
 - Fix blown kisses giving you "need key" messages.
 - Fix worn armor and embiggeners not being removed on scripted inventory resets.
 - Remove all references to the no longer planned Radio.
 - Workaround for gzdoom devbuild quirk where MenuSound changed its argument type.
 - Added timezone to fake clock.
 - Fix some times and dates in said clock.
 - SWWM blood now also hits ceilings.
 - Added default properties to DLC ammo and weapon stubs.
 - Lore entries for collectibles and dlc weapons (incomplete).
 - Massive amount of typo fixes across the board.
2020-10-20 11:37:14 +02:00

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Text

TAG
Forx Aeronautics
TAB
People
REL
Propulsor;Saya;UAC
TXT
\cxName:\c-
\cf Forx Aeronautics\c-
\cxClassification:\c-
\cf Propulsion Engine Manufacturer\c-
\cxLocation:\c-
\cf Kent, England\c-
\cxWebsite:\c-
\cf https://forx.co.uk\c-
Founded in 2029 by **Harold Forx**, this company is credited with singlehandedly rescuing England from its long fall into economic ruin after **Brexit** in 2020 and the **Scottish Independence** in 2022. Despite these two mortal blows, **Forx Aeronautics**, having appeared seemingly out of nowhere, founded by a man who, only years prior had been spending his life scavenging around junkyards, managed to pull in enough cash to rescue the whole country only mere months after its foundation.
Forx is currently the #1 supplier of propulsion engines for all types of aircraft, be it commercial jet planes, or even spaceships. Their dominance extends all across the eastern side of the Atlantic, as overseas, in America, the **UAC** still reigns supreme, with their own in-house technologies.
Apart from aircraft engines, Forx has also adapted their patented jet propulsion systems for other uses, such as in the **JetBurst™ Impulsor** series of jetpacks, being the first to be considered "truly portable", or in the **Rapid Jet Compensator** recoil dampening system for high caliber firearms, which permits the use of these weapons outside of heavy, unwieldy power armor.
\cxSaya's Notes:\c-
\cfYeah, yeah, the usual "rags to riches" story. Homeless orphan becomes a "self-made" millionaire through sheer effort and perseverance, yadda yadda. As if. Bet there's something else to this whole thing that he ain't telling anyone. There HAS to be. No one just up and becomes filthy rich out of the fucking blue like that unless they've got some contacts somewhere, I ain't buying that.\c-
\cfAlso, guy's an asshole, anyway. Like any rich bastard capitalist pig, honestly. Can you believe that the fucker once tried to mow down the orphanage he grew up in? But the thing is, he tried... but failed, and boy was that a sight to see.\c-
\cfAlright, so as it goes, the guy first tried to tell them to fuck off from there and let him bulldoze the whole place to build some shit in there. They didn't even listen. Then, he goes there in person, and THIS is the fun part. After an argument with the director of the orphanage, who personally knew the guy, he got SLAPPED SO FUCKING HARD he did a complete 180 and ran away crying.\c-
\cfI fucking kid you not, Demo-chan, that is exactly what I saw. I've watched the archived footage like a hundred times, since it helps me feel better when I'm in a sour mood, and... every time, the part where he gets fucking backhanded across the face by the old geezer, it never fails. I always lose my shit. It's TOO GOOD.\c-
\cfSeriously, this is what all those people really need. You don't know how many times I wish I could just go and beat the crap out of that bastard manchild Kelliher. I'd surely feel much better, yeah. Fuck him, and the UAC too. "Eat the rich" is somehow still relevant, but I really want to popularize "Beat the rich".\c-