- Reduce number of collectibles (some might come back in the future).
- Merge both DLC weaponsets into one, removing redundant weapons.
- Readjust prices of some items.
- Initial work on collectibles (currently Frispy Corn is done).
- Added bigfont for main menu, based on Source Han Sans.
- Reduced default HUD margin to 10.
- Added blob shadows.
- Added precise crosshair drawing.
- Tweaked decals, imported more stuff from UT.
- Swapped the Ynykron impact decal for something better.
- Fixes to slope alignment code.
- Implemented headpats for MBF Helper Dogs and Cacodemons.
- Implemented partial HDoom support, with love and headpats.
- Fix various string functions breaking on unicode.
- Added cracktro-style text scroll to Titlemap.
- Fixed handling of healthbars for friendly monsters.
- Workaround for maps that use the old author name hack (" - by: " separator).
- Fixed Silver Bullet not autoswitching on first pickup.
- Fixed misalignment of Silver Bullet zoomed aim.
- Silver Bullet is unchambered on first pickup, consistent with Candygun.
- Adjusted collision sizes of all items across the board.
- Implemented "Use To Pickup" to work around any issues introduced by the previous change.
- Swapped CHANF_LOOPING for CHANF_LOOP in many cases, this was a typo.
- Tweaked Biospark arc lengths, for balance and higher performance.
- Fix misaligned fire offsets of some weapons (most noticeable on Wallbuster).
- Prettified the loading disclaimers for BD and HDoom.
- Add pickup flash to all items.
- Add custom key models for Doom and Heretic.
- Fix blown kisses giving you "need key" messages.
- Fix worn armor and embiggeners not being removed on scripted inventory resets.
- Remove all references to the no longer planned Radio.
- Workaround for gzdoom devbuild quirk where MenuSound changed its argument type.
- Added timezone to fake clock.
- Fix some times and dates in said clock.
- SWWM blood now also hits ceilings.
- Added default properties to DLC ammo and weapon stubs.
- Lore entries for collectibles and dlc weapons (incomplete).
- Massive amount of typo fixes across the board.
22 lines
1.1 KiB
Text
22 lines
1.1 KiB
Text
TAG
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Moth Plushy
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TAB
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Item
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REL
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MothLamp;Saya;NosKora
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TXT
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\cxDesignation:\c-
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\cf Mashiro the Moth Girl Plush\c-
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\cxManufacturer:\c-
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\cf Nukritas 2xx\c-
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\cxClassification:\c-
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\cf Plush Doll\c-
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A lovely handcrafted plush doll of **Mashiro**, the moth girl, for good boys and girls alike. Like all moths, she enjoys the light of a good lamp. If you provide her with the soothing glow of a **Sankai Companion Lamp**, you may get yourself a reliable friend, perhaps a lover. Just, please do be quiet, you may startle her.
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We at **Plutoni Incorporated** shall not be held responsible should you find yourself trapped in a time loop with a fine moth girl friend to keep you company.
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\cxSaya's Notes:\c-
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\cfThere's a pile of these in my bedroom, you know. One for every time those two have pissed me off. It's scary that they know me so well, seriously.\c-
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\cfOh by the way, I've been told that that specific one you're getting, from their stupid gachashit, is potentially cursed. I do NOT like the sound of that... or maybe... What if you actually attract a real moth girl with it? Oh god oh man I want to see that please PLEASE.\c-
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