swwmgz_m/zscript/utility
2025-03-07 11:48:03 +01:00
..
swwm_utility.zsc Updates for GZDoom 4.12, part 1 (new functions, variables, flags, etc.). 2024-04-22 14:35:02 +02:00
swwm_utility_achievements.zsc Add player path tracing in minimap. 2023-12-07 23:17:27 +01:00
swwm_utility_blast.zsc Updates for GZDoom 4.12, part 1 (new functions, variables, flags, etc.). 2024-04-22 14:35:02 +02:00
swwm_utility_compat.zsc Eviternity 2 changed some monsters. 2024-09-30 21:24:34 +02:00
swwm_utility_info.zsc Oops, can't do this here. 2024-09-30 21:25:58 +02:00
swwm_utility_item.zsc Reset weapon pickup voicelines only when inventory is wiped. 2023-11-27 15:44:23 +01:00
swwm_utility_map.zsc Actually use GetMidTexturePosition() to simplify some code. 2025-03-07 11:48:03 +01:00
swwm_utility_math.zsc Better integer exponentiation using squaring (thanks, phantombeta ♥) 2025-02-04 10:31:35 +01:00
swwm_utility_string.zsc Clean SWWMUtility.SuperscriptNum up a bit (even though it's not used). 2025-02-04 21:18:39 +01:00