Various menus have been tweaked to account for the bigfont removal. Removal of flat and inverse shaded font variants. Re-added pk3 creation and defaulted to it for new pushes.
44 lines
2.4 KiB
Text
44 lines
2.4 KiB
Text
Most of the work here is original, but there are some notable exceptions:
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- Default player voices are edited from the Fallout 4 Japanese dub.
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* Special Thanks to Gargorias for Player Comments and Head Tracking (https://www.nexusmods.com/fallout4/mods/22166), which was of great help for tracking down all these lines.
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- Many sounds have been mixed and matched and filtered and whatnot from the following games:
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* Fallout New Vegas
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* Fallout 4
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* Unreal
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* Unreal Tournament
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* Unreal Tournament 2004
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* Unreal Tournament 3
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* Deus Ex
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* Thief
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* System Shock 2
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* Painkiller
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* Killing Floor
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* Dark Souls
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* Dark Souls 2
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* Dark Souls 3
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- Some sprites and sounds are taken from (shareware) Wolfenstein 3D.
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- This mod uses Gutamatics, by Gutawer. Big thanks.
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- Title theme, "Traumatic State", by Teque (which a lot of people just know as "the AS-Golgotha music").
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- Intermission theme, "Dragony", also by Teque (very comfy music considering the rest of his repertoire).
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- Startup/credits theme, "Hidden Tune #242", also by Teque too (super comfy music, ideal for this use).
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- Kinsie's Test Map theme, "Hypercardish 1.1", ALSO TOO by Teque (seems nice for such an use I guess).
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- "Calm" theme taken from .flow, by lol (really damn good Yume Nikki fangame, by the way).
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- The anti-BD feature uses art and music by IOSYS, art was edited into the Doom palette.
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- The crash handler uses a short clip of the Curb Your Enthusiasm theme.
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- Tewi font by lucy (https://github.com/lucy/tewi-font). Modified to add gradients and drop shadow.
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- MPlus font by M⁺ FONTS PROJECT (http://mplus-fonts.osdn.jp/mplus-bitmap-fonts). Modified to add gradients and drop shadow.
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- Miniwi font by Josuah Demangeon (http://josuah.net). Modified to add gradients and drop shadow.
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- k6x8 font by littlelimit (https://littlelimit.net/k6x8.htm). Modified to add gradients and drop shadow.
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- Terrain splashes for Doom by MagicWazard (typical Realm667 stuff that we've all used).
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- Nashgore footprint texture by Valerie Lavender.
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- Slope alignment utility code by ZZYZX & Nash.
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- Intermission fanart:
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* Substance20 (@S20TBL)
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* Captain J (@Jho7835)
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* Redead-ITA
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* Sgt. Shivers (@Sgt_Shivers_)
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* Moa Dixøn / Endie (@MoaDixon)
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- Extra gib anims for vanilla monsters:
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* Ryan Cordell (Demon, Cacodemon, Revenant, Archvile)
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* Amuscaria (Baron of Hell, Hell Knight)
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- SiFi270 (Less mean-spirited Keen replacement)
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