swwmgz_m/zscript/dlc1/swwm_supermarioworld.zsc

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// Blackmann Arms "Puntzer Gamma" SMW.05 Assault Carbine (was planned for SWWM Z)
// Slot 4, spawns shared with Wallbuster
/*
dev notes:
- not much on this one either
- the idea of putting an ammo readout on the magazine itself has been
going through my mind, maybe I'll do that, seeing as they are
electronically operated rather than using a simple mechanical spring
*/
Class PuntzerGamma : SWWMWeapon
{
int ClipCount;
bool bFullerAuto;
Property ClipCount : ClipCount;
Default
{
Tag "$T_PUNTZERGAMMA";
Inventory.PickupMessage "$I_PUNTZERGAMMA";
Obituary "$O_PUNTZERGAMMA";
SWWMWeapon.Tooltip "$TT_PUNTZERGAMMA";
SWWMWeapon.GetLine "getpuntzergamma";
Weapon.SlotNumber 4;
Weapon.SlotPriority 2.;
Weapon.SelectionOrder 350;
PuntzerGamma.ClipCount 30;
Weapon.AmmoType1 "SMW05Ammo";
Weapon.AmmoGive1 30;
SWWMWeapon.DropAmmoType "SWWMShellAmmoBig";
Stamina 30000;
+SWWMWEAPON.NOFIRSTGIVE;
}
States
{
Spawn:
XZW1 A -1;
Stop;
}
}