28 lines
889 B
Text
28 lines
889 B
Text
HardwareShader Texture "models/CandyGun.png"
|
|
{
|
|
Shader "shaders/glsl/Envmask.fp"
|
|
Texture "masktex" "models/ExplodiumGun_mask.png"
|
|
Texture "envtex" "models/envmap/purpenv.png"
|
|
Texture "rimtex" "models/envmap/purprim.png"
|
|
Texture "envtex2" "models/envmap/leadenv.png"
|
|
Texture "rimtex2" "models/envmap/leadrim.png"
|
|
Define "RIM_LIGHTING"
|
|
Define "ENVFACT" = ".9"
|
|
Define "RIMFACT" = ".4"
|
|
Define "RIMSTEP" = "0."
|
|
Define "ENV_TWOLAYER"
|
|
}
|
|
HardwareShader Texture "models/CandyGun_EmptyMag.png"
|
|
{
|
|
Shader "shaders/glsl/Envmask.fp"
|
|
Texture "masktex" "models/ExplodiumGun_mask.png"
|
|
Texture "envtex" "models/envmap/purpenv.png"
|
|
Texture "rimtex" "models/envmap/purprim.png"
|
|
Texture "envtex2" "models/envmap/leadenv.png"
|
|
Texture "rimtex2" "models/envmap/leadrim.png"
|
|
Define "RIM_LIGHTING"
|
|
Define "ENVFACT" = ".9"
|
|
Define "RIMFACT" = ".4"
|
|
Define "RIMSTEP" = "0."
|
|
Define "ENV_TWOLAYER"
|
|
}
|