98 lines
2 KiB
Text
98 lines
2 KiB
Text
Material Texture "graphics/BDScreen/BOYKISS0.png"
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{
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Shader "shaders/glsl/TexFilterHack.fp"
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Texture "retex" "graphics/BDScreen/BOYKISS0.png"
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{
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filter linear
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}
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Define "OVERSAMPLE"
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}
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Material Texture "graphics/BDScreen/BOYKISS1.png"
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{
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Shader "shaders/glsl/TexFilterHack.fp"
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Texture "retex" "graphics/BDScreen/BOYKISS1.png"
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{
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filter linear
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}
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Define "OVERSAMPLE"
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}
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Material Texture "graphics/BDScreen/BOYKISS2.png"
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{
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Shader "shaders/glsl/TexFilterHack.fp"
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Texture "retex" "graphics/BDScreen/BOYKISS2.png"
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{
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filter linear
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}
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Define "OVERSAMPLE"
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}
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Material Texture "graphics/BDScreen/BOYKISS3.png"
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{
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Shader "shaders/glsl/TexFilterHack.fp"
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Texture "retex" "graphics/BDScreen/BOYKISS3.png"
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{
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filter linear
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}
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Define "OVERSAMPLE"
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}
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Material Texture "graphics/BDScreen/BOYKISS4.png"
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{
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Shader "shaders/glsl/TexFilterHack.fp"
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Texture "retex" "graphics/BDScreen/BOYKISS4.png"
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{
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filter linear
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}
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Define "OVERSAMPLE"
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}
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Material Texture "graphics/BDScreen/BOYKISS5.png"
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{
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Shader "shaders/glsl/TexFilterHack.fp"
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Texture "retex" "graphics/BDScreen/BOYKISS5.png"
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{
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filter linear
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}
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Define "OVERSAMPLE"
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}
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Material Texture "graphics/BDScreen/BOYKISS6.png"
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{
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Shader "shaders/glsl/TexFilterHack.fp"
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Texture "retex" "graphics/BDScreen/BOYKISS6.png"
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{
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filter linear
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}
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Define "OVERSAMPLE"
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}
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Material Texture "graphics/BDScreen/BOYKISS7.png"
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{
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Shader "shaders/glsl/TexFilterHack.fp"
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Texture "retex" "graphics/BDScreen/BOYKISS7.png"
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{
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filter linear
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}
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Define "OVERSAMPLE"
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}
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Material Texture "graphics/BDScreen/BOYKISS8.png"
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{
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Shader "shaders/glsl/TexFilterHack.fp"
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Texture "retex" "graphics/BDScreen/BOYKISS8.png"
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{
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filter linear
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}
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Define "OVERSAMPLE"
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}
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Material Texture "graphics/BDScreen/BOYKISS9.png"
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{
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Shader "shaders/glsl/TexFilterHack.fp"
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Texture "retex" "graphics/BDScreen/BOYKISS9.png"
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{
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filter linear
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}
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Define "OVERSAMPLE"
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}
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Material Texture "graphics/BDScreen/BOYKISSR.png"
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{
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Shader "shaders/glsl/TexFilterHack.fp"
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Texture "retex" "graphics/BDScreen/BOYKISSR.png"
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{
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filter linear
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}
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}
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