swwmgz_m/zscript/dlc1/swwm_blueballs.zsc
Marisa the Magician c770276bd7 Various changes related to items:
- All items now have vanilla hitbox sizes for compatibility.
 - Removed extended hitboxes (no longer needed).
 - Blob shadows are now exclusive to players (and eventually monsters).
 - Glows and sparkles are no longer toggleable.
 - Glows and sparkles have fixed size/radius.
 - Item sparkles are now handled by the glows, rather than the player.
2022-10-28 16:49:14 +02:00

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// Tach-Engine & Nekuratek Sparkster x3 (from UnSX 2)
// Slot 7, spawns shared with Biospark Carbine
Class ModernSparkster : SWWMWeapon
{
int clipcount, clipcount2;
Property ClipCount : clipcount;
Property ClipCount2 : clipcount2;
Default
{
Tag "$T_NEWSPARKSTER";
Inventory.PickupMessage "$I_NEWSPARKSTER";
Obituary "$O_NEWSPARKSTER";
SWWMWeapon.Tooltip "$TT_NEWSPARKSTER";
SWWMWeapon.GetLine "getnewsparkster";
Weapon.SlotNumber 7;
Weapon.SlotPriority 2.;
Weapon.SelectionOrder 550;
Weapon.AmmoType1 "SparksterBAmmo";
Weapon.AmmoGive1 1;
Weapon.AmmoType2 "SparksterRAmmo";
Weapon.AmmoGive2 1;
SWWMWeapon.DropAmmoType "SWWMCellAmmoSmall";
ModernSparkster.ClipCount 4;
ModernSparkster.ClipCount2 4;
Stamina 220000;
+SWWMWEAPON.NOFIRSTGIVE;
+WEAPON.EXPLOSIVE;
}
States
{
Spawn:
XZW1 A -1;
Stop;
}
}