swwmgz_m/zscript/items
2022-08-26 10:21:29 +02:00
..
swwm_ammoextra.zsc Demoslayer mode now has "ammo orbs" as well. 2022-08-12 11:15:09 +02:00
swwm_ammoitems.zsc Replace original hud with alt hud entirely. 2022-07-05 22:18:04 +02:00
swwm_ammospawn.zsc Ammo spawners need to be in the blockmap, otherwise chanceboxes will spawn on top of them. 2022-08-15 12:29:35 +02:00
swwm_armor.zsc Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
swwm_baseammo.zsc Vector/Trig math refactor into utility functions. 2022-08-18 16:18:22 +02:00
swwm_basearmor.zsc Healthbar / Damnum backport from sidemods. 2022-08-22 17:39:10 +02:00
swwm_basehealth.zsc Healthbar / Damnum backport from sidemods. 2022-08-22 17:39:10 +02:00
swwm_baseitem.zsc Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
swwm_collectibles.zsc Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
swwm_collectibles_gesture.zsc Healthbar / Damnum backport from sidemods. 2022-08-22 17:39:10 +02:00
swwm_funstuff.zsc Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
swwm_health.zsc Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
swwm_keys.zsc Key refactor. They act as pure "item givers" now. 2022-01-23 20:49:20 +01:00
swwm_keys_gesture.zsc Verdant Citadel compatibility fixes. 2021-08-28 18:06:11 +02:00
swwm_powerups.zsc Respect UsePlayerStartZ level flag in Sandwich/Tether. 2022-08-26 10:21:29 +02:00