swwmgz_m/zscript/handler
Marisa the Magician cf17e889d8 Use InterfaceEvents instead of PostUiTick for oneliners, more reliable.
Due to some arbitrary change in GZDoom, which was later merged into VKDoom as
well, PostUiTick no longer consistently gets called after WorldTick.
This is kind of funny and also disappointing and sad because I intentionally
designed that feature this way, on purpose, and now it no longer works as
intended. Who knows how many other mods are affected by this now.
2025-08-21 01:31:55 +02:00
..
swwm_handler.zsc Use InterfaceEvents instead of PostUiTick for oneliners, more reliable. 2025-08-21 01:31:55 +02:00
swwm_handler_cheats.zsc Setting up for faster PRNG experimentation. 2025-06-25 14:30:48 +02:00
swwm_handler_crosshair.zsc Small fixups to new code. 2025-03-16 16:14:34 +01:00
swwm_handler_damage.zsc Bump zscript ver to 4.14.1, plus a whole lot of stuff. 2025-03-13 14:50:58 +01:00
swwm_handler_debugrender.zsc Remove Gutamatics, use bespoke projection code from UT99 modding days. 2025-03-16 15:50:48 +01:00
swwm_handler_flash.zsc Bump zscript ver to 4.14.1, plus a whole lot of stuff. 2025-03-13 14:50:58 +01:00
swwm_handler_iwantdie.zsc Bump zscript ver to 4.14.1, plus a whole lot of stuff. 2025-03-13 14:50:58 +01:00
swwm_handler_oneliners.zsc Use InterfaceEvents instead of PostUiTick for oneliners, more reliable. 2025-08-21 01:31:55 +02:00
swwm_handler_playerevents.zsc Bump zscript ver to 4.14.1, plus a whole lot of stuff. 2025-03-13 14:50:58 +01:00
swwm_handler_process.zsc Use InterfaceEvents instead of PostUiTick for oneliners, more reliable. 2025-08-21 01:31:55 +02:00
swwm_handler_queues.zsc Add blood pools to the effect queue system. 2025-03-16 21:02:13 +01:00
swwm_handler_replacements.zsc CheckReplacee additions needed for LoR MAP14 boss deaths to work. 2025-08-20 16:54:45 +02:00
swwm_handler_shaders.zsc Bump zscript ver to 4.14.1, plus a whole lot of stuff. 2025-03-13 14:50:58 +01:00
swwm_handler_vanillaboss.zsc Oops, should be using the ID24 classes there. 2025-08-20 16:49:00 +02:00
swwm_handler_worldload.zsc More work towards Legacy of Rust support (with caveats). 2025-08-20 16:47:24 +02:00
swwm_handler_worldthings.zsc Use GetDefaultByType for copying blood colors instead of spawning and then destroying the reference actors. 2025-06-27 21:02:25 +02:00
swwm_handler_worldtick.zsc Bump zscript ver to 4.14.1, plus a whole lot of stuff. 2025-03-13 14:50:58 +01:00
swwm_statichandler.zsc Make the April Fools bit somewhat more authentic aesthetically. 2025-04-01 17:13:44 +02:00
swwm_statichandler_achievements.zsc Bump zscript ver to 4.14.1, plus a whole lot of stuff. 2025-03-13 14:50:58 +01:00