swwmgz_m/gldefs.quadravol

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244 B
Text

HardwareShader Texture "models/QuadLED.png"
{
Shader "shaders/glsl/BrightCanvas.fp"
Texture "scrtex" "QUADRLED"
}
PointLight QUADP1LIGHT
{
Color 1.0 0.5 0.1
Size 250
Attenuate 1
}
Object QuadProj
{
Frame "QFBL" { light "QUADP1LIGHT" }
}