swwmgz_m/zscript/weapons
Marisa the Magician ab462cc05d Quadravol melee and stance swap fully implemented.
Fix quick melee not hitting world geometry (oops).
2022-08-19 21:58:44 +02:00
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swwm_baseweapon.zsc Do not magnetize swapweapons. 2022-08-17 13:56:36 +02:00
swwm_baseweapon_ammobuffer.zsc Ammo buffer is fully implemented and working. 2022-06-07 16:56:41 +02:00
swwm_baseweapon_fx.zsc Vector/Trig math refactor into utility functions. 2022-08-18 16:18:22 +02:00
swwm_baseweapon_melee.zsc Quadravol melee and stance swap fully implemented. 2022-08-19 21:58:44 +02:00
swwm_baseweapon_precisechair.zsc Try to fix jerky crosshair motion. 2022-06-23 23:11:10 +02:00
swwm_blazeit.zsc Vector/Trig math refactor into utility functions. 2022-08-18 16:18:22 +02:00
swwm_blazeit_fx.zsc More Quadravol progress (fire at charge level 1 functional). 2022-08-19 00:59:11 +02:00
swwm_cbt.zsc Vector/Trig math refactor into utility functions. 2022-08-18 16:18:22 +02:00
swwm_cbt_fx.zsc Removal of various configurable settings. 2022-07-28 21:01:08 +02:00
swwm_cbt_ui.zsc Remove code built on incorrect assumptions about UI events. 2022-08-13 14:28:09 +02:00
swwm_danmaku.zsc More Quadravol progress (fire at charge level 1 functional). 2022-08-19 00:59:11 +02:00
swwm_danmaku_fx.zsc Vector/Trig math refactor into utility functions. 2022-08-18 16:18:22 +02:00
swwm_deathlydeathcannon.zsc Fix ammo check logic on some weapons. 2022-08-04 17:58:16 +02:00
swwm_deathlydeathcannon_fx.zsc Vector/Trig math refactor into utility functions. 2022-08-18 16:18:22 +02:00
swwm_deepdarkimpact.zsc Vector/Trig math refactor into utility functions. 2022-08-18 16:18:22 +02:00
swwm_deepdarkimpact_fx.zsc Vector/Trig math refactor into utility functions. 2022-08-18 16:18:22 +02:00
swwm_shot.zsc Vector/Trig math refactor into utility functions. 2022-08-18 16:18:22 +02:00
swwm_shot_fx.zsc Vector/Trig math refactor into utility functions. 2022-08-18 16:18:22 +02:00
swwm_sparkyboi.zsc Vector/Trig math refactor into utility functions. 2022-08-18 16:18:22 +02:00
swwm_sparkyboi_fx.zsc Vector/Trig math refactor into utility functions. 2022-08-18 16:18:22 +02:00
swwm_splode.zsc More Quadravol progress (fire at charge level 1 functional). 2022-08-19 00:59:11 +02:00
swwm_splode_fx.zsc Vector/Trig math refactor into utility functions. 2022-08-18 16:18:22 +02:00
swwm_tastytreat.zsc More Quadravol progress (fire at charge level 1 functional). 2022-08-19 00:59:11 +02:00
swwm_tastytreat_fx.zsc Vector/Trig math refactor into utility functions. 2022-08-18 16:18:22 +02:00
swwm_thiccboolet.zsc Fix ammo check logic on some weapons. 2022-08-04 17:58:16 +02:00
swwm_thiccboolet_fx.zsc Vector/Trig math refactor into utility functions. 2022-08-18 16:18:22 +02:00
swwm_weapons_hud.zsc Adjust sizes of some hud weapon displays. 2022-07-29 00:41:14 +02:00