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swwm_baseweapon.zsc
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Do not magnetize swapweapons.
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2022-08-17 13:56:36 +02:00 |
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swwm_baseweapon_ammobuffer.zsc
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Ammo buffer is fully implemented and working.
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2022-06-07 16:56:41 +02:00 |
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swwm_baseweapon_fx.zsc
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Vector/Trig math refactor into utility functions.
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2022-08-18 16:18:22 +02:00 |
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swwm_baseweapon_melee.zsc
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Quadravol melee and stance swap fully implemented.
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2022-08-19 21:58:44 +02:00 |
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swwm_baseweapon_precisechair.zsc
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Try to fix jerky crosshair motion.
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2022-06-23 23:11:10 +02:00 |
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swwm_blazeit.zsc
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Vector/Trig math refactor into utility functions.
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2022-08-18 16:18:22 +02:00 |
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swwm_blazeit_fx.zsc
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More Quadravol progress (fire at charge level 1 functional).
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2022-08-19 00:59:11 +02:00 |
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swwm_cbt.zsc
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Vector/Trig math refactor into utility functions.
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2022-08-18 16:18:22 +02:00 |
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swwm_cbt_fx.zsc
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Removal of various configurable settings.
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2022-07-28 21:01:08 +02:00 |
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swwm_cbt_ui.zsc
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Remove code built on incorrect assumptions about UI events.
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2022-08-13 14:28:09 +02:00 |
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swwm_danmaku.zsc
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More Quadravol progress (fire at charge level 1 functional).
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2022-08-19 00:59:11 +02:00 |
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swwm_danmaku_fx.zsc
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Vector/Trig math refactor into utility functions.
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2022-08-18 16:18:22 +02:00 |
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swwm_deathlydeathcannon.zsc
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Fix ammo check logic on some weapons.
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2022-08-04 17:58:16 +02:00 |
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swwm_deathlydeathcannon_fx.zsc
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Vector/Trig math refactor into utility functions.
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2022-08-18 16:18:22 +02:00 |
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swwm_deepdarkimpact.zsc
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Vector/Trig math refactor into utility functions.
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2022-08-18 16:18:22 +02:00 |
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swwm_deepdarkimpact_fx.zsc
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Vector/Trig math refactor into utility functions.
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2022-08-18 16:18:22 +02:00 |
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swwm_shot.zsc
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Vector/Trig math refactor into utility functions.
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2022-08-18 16:18:22 +02:00 |
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swwm_shot_fx.zsc
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Vector/Trig math refactor into utility functions.
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2022-08-18 16:18:22 +02:00 |
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swwm_sparkyboi.zsc
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Vector/Trig math refactor into utility functions.
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2022-08-18 16:18:22 +02:00 |
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swwm_sparkyboi_fx.zsc
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Vector/Trig math refactor into utility functions.
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2022-08-18 16:18:22 +02:00 |
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swwm_splode.zsc
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More Quadravol progress (fire at charge level 1 functional).
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2022-08-19 00:59:11 +02:00 |
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swwm_splode_fx.zsc
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Vector/Trig math refactor into utility functions.
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2022-08-18 16:18:22 +02:00 |
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swwm_tastytreat.zsc
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More Quadravol progress (fire at charge level 1 functional).
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2022-08-19 00:59:11 +02:00 |
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swwm_tastytreat_fx.zsc
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Vector/Trig math refactor into utility functions.
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2022-08-18 16:18:22 +02:00 |
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swwm_thiccboolet.zsc
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Fix ammo check logic on some weapons.
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2022-08-04 17:58:16 +02:00 |
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swwm_thiccboolet_fx.zsc
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Vector/Trig math refactor into utility functions.
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2022-08-18 16:18:22 +02:00 |
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swwm_weapons_hud.zsc
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Adjust sizes of some hud weapon displays.
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2022-07-29 00:41:14 +02:00 |