swwmgz_m/graphics/HUD/Icons
Marisa Kirisame aabc9de051 0.9.10b release (oh boy where do I start):
- New fun options implemented (omnibusting, unlimited fuel, party time)
 - Biospark Carbine gets a requested nerf
 - Candygun combo fire has been buffed (watch out for that splash damage)
 - All powerup effects are additive (stacc 'em)
 - Automap hud respects gzdoom's cvars for toggling certain elements
 - Automap hud shows stats and times in gold when 100% / under par
 - Weapons and ammo are no longer affected by skill amount modifiers, for balance (and to avoid any weird glitches)
 - Sorting improvements for menu (weapons by slot, ammo by weapons, other items by value, etc.)
 - Grilled Cheese Sandwich now saves you from lethal falls properly
 - Blown kisses instakill nazis
 - Added non-violent Keen replacement (based on "Less mean-spirited Keen replacement" by SiFi270)
 - Added gib deaths for hell nobles, pinkies, cacos, revs and viles (sprites by Amuscaria and Ryan Cordell)
 - Blown kisses can activate use switches
 - Gestures can be chained by pressing a gesture button while another is playing
 - Fixed Grilled Cheese Sandwich not avoiding telefrags properly (now also works with voodoo dolls)
 - More precise weapon kill tracking (fixes some ragekit quirks)
 - Merge both DLC weaponsets, removing redundant weapons (see FuturePlans.md)
 - Discarded some collectables for the next updates, to save time
 - Preparation work for collectables update, including some (partial) lore files
 - Remove ammo fabricators from store, makes no sense to have them when you can just buy ammo directly
 - Cosmetic Boss Brain sprite replacements, just for fun
 - 10 more intermission tips, because yes
 - Added option to reduce distance at which enemy healthbars are picked
 - Various minor bugfixes and adjustments (and also some tiny typo fixes)
 - Ragekit now heals over time and with each hit (so it's more rewarding to go wild)
 - PNG optimization pass (again lol)
 - Fix crouched gestures having no facial animation
2020-10-05 23:29:28 +02:00
..
A_CandyBullet.png Various changes: 2020-08-06 20:21:32 +02:00
A_CandyGun.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
A_Eviscerator.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
A_HellblazerCrackshot.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
A_HellblazerMissile.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
A_HellblazerRavager.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
A_HellblazerWarhead.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
A_ShellsBall.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
A_ShellsDragon.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
A_ShellsFuck.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
A_ShellsGold.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
A_ShellsKinylum.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
A_ShellsNormal.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
A_ShellsSlug.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
A_SilverBullet.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
A_SilverBullet2.png Various changes: 2020-08-06 20:21:32 +02:00
A_SilverBulletBullet.png Various changes: 2020-08-06 20:21:32 +02:00
A_SilverBulletBullet2.png Various changes: 2020-08-06 20:21:32 +02:00
A_Sparkster.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
A_Ynykron.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
I_ArmorNugget.png 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
I_Barrier.png 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
I_BlastSuit.png Progress has been made. 2020-01-24 01:09:25 +01:00
I_Fabricator1.png Oh boy where do I even start: 2020-02-01 03:54:06 +01:00
I_Fabricator2.png Oh boy where do I even start: 2020-02-01 03:54:06 +01:00
I_Fabricator3.png Oh boy where do I even start: 2020-02-01 03:54:06 +01:00
I_Fabricator4.png Oh boy where do I even start: 2020-02-01 03:54:06 +01:00
I_Ghost.png 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
I_Gravity.png 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
I_HealthCube.png Oh boy where do I even start: 2020-02-01 03:54:06 +01:00
I_HealthNugget.png 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
I_HealthTetra.png 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
I_Invinciball.png 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
I_Lamp.png Oh boy where do I even start: 2020-02-01 03:54:06 +01:00
I_LampOff.png Oh boy where do I even start: 2020-02-01 03:54:06 +01:00
I_Ragekit.png 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
I_Refresher.png Some more progress here: 2020-02-03 22:16:06 +01:00
I_Revive.png Added Lead Ball ammo type to Spreadgun. 2020-03-04 17:05:22 +01:00
I_Sandwich.png Oh boy where do I even start: 2020-02-01 03:54:06 +01:00
I_WarArmor.png 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
W_CandyGun.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
W_DeepImpact.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
W_Eviscerator.png 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
W_ExplodiumGun.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
W_ExplodiumGun2.png 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
W_Hellblazer.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
W_Pusher.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
W_SilverBullet.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
W_Sparkster.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
W_Spreadgun.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
W_Wallbuster.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00
W_Ynykron.png Disallow dropping weapons out of their ready state, prevents exploits/bugs. 2020-06-16 00:36:20 +02:00