35 lines
3.1 KiB
Text
35 lines
3.1 KiB
Text
TAG
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Hellblazer
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TAB
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Item
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REL
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Imanaki;UAC;Hell;Hammerspace
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TXT
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\cxDesignation:\c-
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\cf Hellfire Cannon Mk3 ("Hellblazer")\c-
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\cxManufacturer:\c-
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\cf Imanaki Research Corporation (former)\c-
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\cf Tach-Engine Technology Institute (current)\c-
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\cxClassification:\c-
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\cf Mini-Missile Launcher\c-
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The **Hellblazer** is the third incarnation of the **Hellfire Cannon**, one of the many weapons that **Imanaki Corp** had constructed based on their experiments with harnessing what they called **Ardent Energy**, a power source from the depths of **Hell** itself. It is a direct improvement of the Mark 2 model, the **Hellrazer**, sporting burst-fire capabilities and a simple drum magazine system for easier reloads. As its ammunition, it employs 25mm "Blazer" grenades, highly explosive despite their small size, due to the materials contained within.
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The Hellblazer was discontinued following the destruction of the Imanaki Corp headquarters in 2009, but the **Tach-Engine Technology Institute** had managed to reproduce this weapon following their demise. Replicated models do not actually employ this "Ardent Energy" however, so they are not as destructive as they were meant to be. Rather, they are powered by the highly volatile **Nokron**, one of the two exotic elements involved in the process of Microfusion, as its potential for use in explosives is quite notable.
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Unlike its predecessor, which relied on simple proximity detection, this model can instead interface with targeting arrays in order to provide more precise selective target seeking.
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\cfPrimary Fire:\c- Shoots the loaded ammunition with its propulsion armed and ready. Tap to fire one missile, hold to preload up to 2 additional missiles (secondary fire cancels this process). While held, the weapon will pick one target for each loaded missile with each tap of tertiary fire. Tapping reload clears all marked targets.
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\cfSecondary Fire:\c- Lobs the loaded ammunition unarmed, as a bouncing grenade. Tap to fire one grenade, hold to preload up to 2 additional grenades (primary Fire cancels this process). Target seeking also affects grenades, as they will attempt to steer themselves towards the target on bounce.
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\cfTertiary Fire:\c- Does nothing unless the weapon is locked for fire (see above).
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\cfReloading:\c- Refills the current magazine, quite easily through the **Hammerspace™** container.
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\cfTechniques:\c- The grenades will automatically detonate on proximity to any hostile targets (unless explicitly seeking one), so you may still land the shot even if you merely grazed them. It is unclear how exactly they detect the targets, or know that they are hostile.
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\cxSaya's Notes:\c-
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\cf"Ardent Energy"? What's that? Energy extracted from a demon's ass after it ate too much curry? Whatever, anything coming from Hell is best left untouched, y'know. Just look at what happened to the fucking UAC, going around sticking their paws where they shouldn't.\c-
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\cfActually, making the replicas use Nokron was a pretty clever thing. I had no idea that shit exploded. Really makes you think about all the safety mechanisms that go into Microfusion engines, definitely justified if THAT can happen.\c-
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