swwmgz_m/zscript
2020-05-01 16:38:27 +02:00
..
dlc Mouse input support complete. 2020-03-23 19:50:29 +01:00
swwm_libeye Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
swwm_ammo.zsc Replaced all insertion sorts with quicksort. The performance gain is ludicrous. 2020-04-29 02:11:08 +02:00
swwm_armor.zsc Begin working on custom intermission. 2020-03-08 11:47:20 +01:00
swwm_blazeit.zsc Added specific hit sounds for some weapons. 2020-04-28 13:31:14 +02:00
swwm_cbt.zsc Start of major lore library rewrite. This will take a long time, so have patience. 2020-04-30 01:42:43 +02:00
swwm_chancebox.zsc Began work on mouse input for demolitionist menu (for now you can change tabs, but more will come). 2020-03-22 17:07:56 +01:00
swwm_common.zsc Converted sheet fonts to individual glyph fonts. This greatly improves load times but massively increases the file count. 2020-05-01 16:38:27 +02:00
swwm_coordutil.zsc Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
swwm_crimesdlg.zsc Hellblazer partially implemented, doesn't shoot yet. 2020-04-15 21:47:56 +02:00
swwm_danmaku.zsc Added specific hit sounds for some weapons. 2020-04-28 13:31:14 +02:00
swwm_deathlydeathcannon.zsc Start of major lore library rewrite. This will take a long time, so have patience. 2020-04-30 01:42:43 +02:00
swwm_deepdarkimpact.zsc Revert Deep Impact to need a full charge for altfire. It is more balanced this way. 2020-04-28 13:35:24 +02:00
swwm_funstuff.zsc More lore™. 2020-05-01 02:12:42 +02:00
swwm_health.zsc Changed stuff. Too tired to say. Runs better now at least. 2020-04-25 23:25:39 +02:00
swwm_hud.zsc More Japanese preparation. Added k6x8 as swap for Miniwi (same height). 2020-04-29 13:50:44 +02:00
swwm_inter.zsc Intermission displays for Coop and DM are now added. 2020-04-26 18:26:36 +02:00
swwm_inventory.zsc Added specific hit sounds for some weapons. 2020-04-28 13:31:14 +02:00
swwm_jackhammer.zsc Added specific hit sounds for some weapons. 2020-04-28 13:31:14 +02:00
swwm_menu.zsc Converted sheet fonts to individual glyph fonts. This greatly improves load times but massively increases the file count. 2020-05-01 16:38:27 +02:00
swwm_options.zsc Restored accidentally commented out menu code from debugging. 2020-04-21 18:14:34 +02:00
swwm_player.zsc Dash can now be interrupted by releasing the button. 2020-04-28 14:23:03 +02:00
swwm_powerup.zsc Made healthbar/scorenum/damnum limits tweakable. 2020-04-28 12:11:30 +02:00
swwm_quaternion.zsc Some extra things before I go to bed: 2020-02-04 02:43:39 +01:00
swwm_shot.zsc Replaced gib sound (sorry). 2020-04-27 20:10:44 +02:00
swwm_sparkyboi.zsc Dash can now be interrupted by releasing the button. 2020-04-28 14:23:03 +02:00
swwm_splode.zsc Biospark Carbine partially implemented (no alt/third fires yet). 2020-04-23 04:24:23 +02:00
swwm_strife.zsc Hellblazer partially implemented, doesn't shoot yet. 2020-04-15 21:47:56 +02:00
swwm_tastytreat.zsc Replaced gib sound (sorry). 2020-04-27 20:10:44 +02:00
swwm_thiccboolet.zsc Start of major lore library rewrite. This will take a long time, so have patience. 2020-04-30 01:42:43 +02:00
swwm_title.zsc Restored accidentally commented out menu code from debugging. 2020-04-21 18:14:34 +02:00
swwm_vanillaboss.zsc Hellblazer fully implemented. 2020-04-20 21:42:43 +02:00