swwmgz_m/zscript/handler
2022-11-28 00:35:00 +01:00
..
swwm_handler_cheats.zsc Make some dialogues appear once per IWAD. 2022-11-06 19:21:52 +01:00
swwm_handler_crosshair.zsc Clean up no longer needed TRACE_HitNone special handing in various spots. 2022-11-14 00:18:38 +01:00
swwm_handler_damage.zsc Add freezetics support to all actors that need it. 2022-10-31 15:08:30 +01:00
swwm_handler_debugrender.zsc Tiny insignificant change. 2022-11-28 00:35:00 +01:00
swwm_handler_flash.zsc Respect screen blend intensity cvars in various effects. 2022-10-25 10:55:54 +02:00
swwm_handler_iwantdie.zsc Vector/Trig math refactor into utility functions. 2022-08-18 16:18:22 +02:00
swwm_handler_oneliners.zsc Unique voices for Mortal Rifle touchscreen and finger flick. 2022-09-24 14:56:35 +02:00
swwm_handler_playerevents.zsc Healthbar / Damnum backport from sidemods. 2022-08-22 17:39:10 +02:00
swwm_handler_process.zsc Various changes related to items: 2022-10-28 16:49:14 +02:00
swwm_handler_queues.zsc Add throttling for blood and gib spawning. 2021-11-30 18:14:49 +01:00
swwm_handler_replacements.zsc Legion of Bones support. 2022-08-31 10:58:25 +02:00
swwm_handler_shaders.zsc Respect screen blend intensity cvars in various effects. 2022-10-25 10:55:54 +02:00
swwm_handler_uitick.zsc Make some dialogues appear once per IWAD. 2022-11-06 19:21:52 +01:00
swwm_handler_vanillaboss.zsc Remove redundant second argument in various TexMan.CheckForTexture calls. 2022-09-30 12:53:56 +02:00
swwm_handler_worldload.zsc Mikoportal compatibility for voodoo dolls. 2022-11-20 20:30:45 +01:00
swwm_handler_worldthings.zsc More compatible nashgore footprints (load order agnostic). 2022-11-26 21:18:08 +01:00
swwm_handler_worldtick.zsc Mortal Rifle fully implemented (oh my). 2022-09-28 21:00:24 +02:00
swwm_statichandler_achievements.zsc Remove redundant second argument in various TexMan.CheckForTexture calls. 2022-09-30 12:53:56 +02:00