swwmgz_m/menudef.txt
Marisa Kirisame ba79f54cf2 Made healthbar/scorenum/damnum limits tweakable.
Removed some leftover debug prints.
Additional inventory rearranging so invinciball/ragekit take priority over healing items and armor.
Adjusted ragekit punch splash damage.
2020-04-28 12:11:30 +02:00

179 lines
5.8 KiB
Text

OptionValue "SWWMVoice"
{
0, "$SWWM_MUTENONE"
1, "$SWWM_MUTECOMBAT"
2, "$SWWM_MUTEINTER"
3, "$SWWM_MUTELINERS"
4, "$SWWM_MUTEALL"
}
OptionValue "SWWMEnforce"
{
-1, "$SWWM_FORCEDISABLE"
0, "$SWWM_USERSET"
1, "$SWWM_FORCEENABLE"
}
OptionValue "SWWMInterType"
{
0, "$SWWM_INTERDEF"
1, "$SWWM_INTERART"
//2, "$SWWM_INTER4KOMA"
}
OptionMenu "SWWMOptionMenu"
{
Class "SWWMOptionMenu"
Title "$SWWM_MTITLE"
StaticText "$SWWM_PTITLE", "Gold"
SWWMVoiceOption "$SWWM_VOICETYPE", "swwm_voicetype"
Option "$SWWM_MUTELEVEL", "swwm_mutevoice", "SWWMVoice"
Option "$SWWM_6DOF", "swwm_fly6dof", "YesNo"
Option "$SWWM_REVIVE", "swwm_revive", "YesNo"
ScaleSlider "$SWWM_REVIVECOOLDOWN", "swwm_revivecooldown", 0, 300, 30, "$SWWM_UNLIMITED"
StaticText " "
StaticText "$SWWM_OTITLE", "Gold"
Slider "$SWWM_FLASH", "swwm_flashstrength", 0.0, 1.0, 0.1, 1
Slider "$SWWM_HUDMARGIN", "swwm_hudmargin", 0, 40, 1, 0
Slider "$SWWM_MAXMSG", "swwm_maxshown", 1, 10, 1, 0
Slider "$SWWM_MAXMSGBIG", "swwm_maxshownbig", 1, 20, 1, 0
Slider "$SWWM_MAXPICK", "swwm_maxpickup", 1, 10, 1, 0
Slider "$SWWM_CHATLEN", "swwm_chatduration", 1, 30, 1, 0
Slider "$SWWM_MSGLEN", "swwm_msgduration", 1, 30, 1, 0
Slider "$SWWM_PICKLEN", "swwm_pickduration", 1, 30, 1, 0
Option "$SWWM_TARGET", "swwm_targeter", "YesNo"
Option "$SWWM_TARGETTAG", "swwm_targettags", "YesNo"
Option "$SWWM_BOSSBAR", "swwm_bosshealthbars", "YesNo"
Option "$SWWM_DAMNUMS", "swwm_healthnums", "YesNo"
Option "$SWWM_ACCDAMAGE", "swwm_accdamage", "YesNo"
Option "$SWWM_SCORENUMS", "swwm_scorenums", "YesNo"
Option "$SWWM_SCOREBONUS", "swwm_scorebonus", "YesNo"
ScaleSlider "$SWWM_MAXTARGETS", "swwm_maxtargets", 0, 100, 1, "$SWWM_UNLIMITED"
ScaleSlider "$SWWM_MAXDAMNUMS", "swwm_maxdamnums", 0, 100, 1, "$SWWM_UNLIMITED"
ScaleSlider "$SWWM_MAXSCORENUMS", "swwm_maxscorenums", 0, 100, 1, "$SWWM_UNLIMITED"
Option "$SWWM_SHADERS", "swwm_shaders", "YesNo"
Option "$SWWM_INTERTYPE", "swwm_intertype", "SWWMInterType"
StaticText " "
StaticText "$SWWM_BTITLE", "Gold"
Option "$SWWM_EXTRAALERT", "swwm_extraalert", "YesNo"
Option "$SWWM_BOSSENHANCE", "swwm_upgradebosses", "YesNo"
StaticText " "
StaticText "$SWWM_ITITLE", "Gold"
Option "$SWWM_ARMORUSE", "swwm_autousearmor", "YesNo"
Option "$SWWM_HEALTHUSE", "swwm_autousehealth", "YesNo"
Option "$SWWM_AMMOUSE", "swwm_autouseammo", "YesNo"
Option "$SWWM_EARBUSTER", "swwm_earbuster", "YesNo"
Option "$SWWM_BALLUSE", "swwm_balluse", "YesNo"
StaticText " "
StaticText "$SWWM_CTITLE", "Gold"
Option "$SWWM_SKEYS", "swwm_sharekeys", "YesNo"
Option "$SWWM_SVARMORUSE", "swwm_enforceautousearmor", "SWWMEnforce"
Option "$SWWM_SVHEALTHUSE", "swwm_enforceautousehealth", "SWWMEnforce"
Option "$SWWM_SVAMMOUSE", "swwm_enforceautouseammo", "SWWMEnforce"
Option "$SWWM_OTHERVOICE", "swwm_othervoice", "YesNo"
}
OptionMenu "SWWMCreditsMenu"
{
Title "$SWWM_MCREDS"
StaticText "$SWWM_CLEAD", "Red"
StaticText " "
StaticText "Marisa Kirisame", "Gold"
StaticText " "
StaticText "$SWWM_CASSETS", "Red"
StaticText " "
StaticText "Bethesda Game Studios", "Gold"
StaticText "Fallout: New Vegas", "White"
StaticText "Fallout 4", "White"
StaticText " "
StaticText "Epic Games", "Gold"
StaticText "Unreal", "White"
StaticText "Unreal Tournament", "White"
StaticText "Unreal Tournament 2004", "White"
StaticText "Unreal Tournament 3", "White"
StaticText " "
StaticText "Ion Storm", "Gold"
StaticText "Deus Ex", "White"
StaticText " "
StaticText "Looking Glass Studios", "Gold"
StaticText "Thief", "White"
StaticText "System Shock 2", "White"
StaticText " "
StaticText "People Can Fly", "Gold"
StaticText "Painkiller", "White"
StaticText " "
StaticText "Tripwire Interactive", "Gold"
StaticText "Killing Floor", "White"
StaticText " "
StaticText "From Software", "Gold"
StaticText "Dark Souls", "White"
StaticText "Dark Souls II", "White"
StaticText "Dark Souls III", "White"
StaticText " "
StaticText "$SWWM_CMUSIC", "Red"
StaticText " "
StaticText "Teque", "Gold"
StaticText "Traumatic State", "White"
StaticText "Dragony", "White"
StaticText " "
StaticText "Nitro", "Gold"
StaticText "Gateways Part II", "White"
StaticText " "
StaticText "$SWWM_CFANART", "Red"
StaticText " "
StaticText "Substance20 (@S20TBL)", "Gold"
StaticText "Captain J (@Jho7835)", "Gold"
StaticText " "
StaticText "$SWWM_CPATRON", "Red"
StaticText " "
StaticText "Christian Grab", "Gold"
StaticText "john", "Gold"
StaticText "Alexa Jones-Gonzales", "Gold"
StaticText "Jonas Höglund", "Gold"
StaticText "Corey Hectus", "Gold"
StaticText "Dac", "Gold"
StaticText "Pietro Gagliardi", "Gold"
StaticText "Artem Bashev", "Gold"
StaticText "Xada Xephron", "Gold"
StaticText "Jonathan Nemo", "Gold"
StaticText "Zard1084", "Gold"
StaticText "NekoMithos", "Gold"
StaticText "Max Zeal", "Gold"
StaticText "m8f", "Gold"
StaticText "3d0xp0xy", "Gold"
StaticText " "
StaticText "$SWWM_CTHANK", "Red"
StaticText " "
StaticText "Marrub, Sink, Ribonucleic Asshat", "Heliotrope"
StaticText "(愛してる ♥)", "BlushPink"
StaticText " "
StaticText "KynikossDragonn", "Gold"
StaticText "$SWWM_CDRAGON2", "White"
StaticText " "
StaticText "Lucy", "Gold"
StaticText "$SWWM_CLUCY2", "White"
StaticText " "
StaticText "KeksDose", "Gold"
StaticText "$SWWM_CKEKS2", "White"
StaticText " "
StaticText "CptSledge", "Gold"
StaticText "$SWWM_CSLEDGE2", "White"
StaticText " "
StaticText "a1337spy", "Gold"
StaticText "$SWWM_CSPY2", "White"
StaticText " "
StaticText "$SWWM_CINSP1", "Gold"
StaticText "$SWWM_CINSP2", "White"
StaticText " "
StaticText "$SWWM_CCOMMUNITY1", "Gold"
StaticText "$SWWM_CCOMMUNITY2", "White"
StaticText "$SWWM_CCOMMUNITY3", "White"
StaticText " "
StaticText "$SWWM_CDEVS1", "Gold"
StaticText "$SWWM_CDEVS2", "White"
}
AddOptionMenu "OptionsMenu"
{
StaticText " "
Submenu "$SWWM_MTITLE", "SWWMOptionMenu"
Submenu "$SWWM_MCREDS", "SWWMCreditsMenu"
}