- Refresher heals 100 points on activation, regen gives another 100 spread out for 50 seconds. - Refresher ONLY activates on critical damage. - The other health items don't autoactivate if the player dies. - Overhealing above 200 points will gradually lower (faster if above 500). Other changes: - Used DTA_WindowRightF where possible for smoother UI bars.
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79 B
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2 lines
79 B
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SWWM_MODVER="\chSWWM \cwGZ\c- r546 (Mon 14 Sep 00:12:46 CEST 2020)";
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