- While this didn't really cause any major issues, it did have the problem of leaving lingering instances of the gesture actors as invisible, untouchable weapon pickups at 0,0 coordinates (which could block use to pickup of any other pickups located in the same position). - For existing savegames, the Used and Touch functions have been overriden so these actions just "pass through", fixing the blockage. Still, it's recommended to either start a fresh game, or, as a sort of hotfix, use the `take` console command to remove the gesture weapons from your inventory, as they will be automatically re-added next time a gesture is to be played.
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1004 \cu(Wed 8 Nov 21:34:44 CET 2023)\c-";
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SWWM_SHORTVER="\cw1.3pre r1004 \cu(2023-11-08 21:34:44)\c-";
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