swwmgz_m/zscript
2022-11-16 22:34:26 +01:00
..
compat MSTime() un-deprecated, no more casting to int. 2022-10-09 15:31:54 +02:00
dlc1 Fix wacky-ass water physics for projectiles. 2022-11-11 01:46:39 +01:00
dlc2 Sometimes plans change. DLC Weaponsets merged into one. 2022-03-05 18:26:20 +01:00
games Remove redundant second argument in various TexMan.CheckForTexture calls. 2022-09-30 12:53:56 +02:00
handler Clean up no longer needed TRACE_HitNone special handing in various spots. 2022-11-14 00:18:38 +01:00
hud Fix incorrect values in HUD for unobtained ammo. 2022-11-16 22:34:26 +01:00
items (Try to) fix auto-heal sounds stacking when hit multiple times in one tic. 2022-11-15 11:47:07 +01:00
kbase Fix achievement bars in stats tab overflowing. 2022-10-20 23:25:11 +02:00
menu Rearrange par and total time in stat screen so it matches sidemods. 2022-10-13 13:02:56 +02:00
swwm_Gutamatics Update Gutamatics library. 2021-08-10 14:27:43 +02:00
swwm_Polyobjects Revert "Remove ZPolyobject due to licensing concerns." 2022-10-08 15:55:42 +02:00
utility Several optimizations on non-interactive actors. 2022-10-14 21:45:21 +02:00
weapons Clean up no longer needed TRACE_HitNone special handing in various spots. 2022-11-14 00:18:38 +01:00
swwm_blod.zsc Fix wacky-ass water physics for projectiles. 2022-11-11 01:46:39 +01:00
swwm_common.zsc Accidentally made all projectiles anti-gravity. 2022-11-11 01:52:16 +01:00
swwm_common_fx.zsc Fix odd interpolation for blob shadows on floor height change. 2022-11-14 00:41:37 +01:00
swwm_gesture.zsc Decouple precise crosshairs from weapons. 100% smoother now. 2022-09-24 21:33:48 +02:00
swwm_gesture_fx.zsc Fix wacky-ass water physics for projectiles. 2022-11-11 01:46:39 +01:00
swwm_handler.zsc MSTime() un-deprecated, no more casting to int. 2022-10-09 15:31:54 +02:00
swwm_monsters.zsc Fix wacky-ass water physics for projectiles. 2022-11-11 01:46:39 +01:00
swwm_player.zsc Clean up no longer needed TRACE_HitNone special handing in various spots. 2022-11-14 00:18:38 +01:00
swwm_player_fx.zsc Fix wacky-ass water physics for projectiles. 2022-11-11 01:46:39 +01:00
swwm_player_items.zsc Trim excess ammo types. Some guns not reimplemented yet. 2022-10-07 19:12:41 +02:00
swwm_statichandler.zsc Precache fonts. 2022-10-08 02:05:14 +02:00
swwm_thinkers.zsc Revert "Remove ZPolyobject due to licensing concerns." 2022-10-08 15:55:42 +02:00
swwm_thinkers_player.zsc Remove fat chodes, Silver Bullet reimplemented. 2022-10-07 20:13:10 +02:00