Tweaks to player voice handling, line counts are language strings now, instead of the old awkward method of counting them manually. Some adjustments to movement, jump/croush to move up/down when swimming and flying. Increased damages of Pusher, for balance. Fixed incorrect behaviour of armor damage absorption, which made the armor nuggets pretty much useless. Fix incorrect absorption factor of armor nuggets, making them heal at >10% instead of >100%.
42 lines
1.3 KiB
Text
42 lines
1.3 KiB
Text
version "4.3"
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/*
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SWWM GZ Main Codebase
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(C)2020 Marisa Kirisame, UnSX Team
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All with the exception of utility code released under the MIT license
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<see LICENSE.zscript>
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*/
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// utility code
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#include "zscript/swwm_libeye/projector.txt"
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#include "zscript/swwm_libeye/projector gl.txt"
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#include "zscript/swwm_libeye/projector planar.txt"
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#include "zscript/swwm_libeye/viewport.txt"
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#include "zscript/swwm_coordutil.zsc"
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#include "zscript/swwm_quaternion.zsc"
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// base code
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#include "zscript/swwm_common.zsc"
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#include "zscript/swwm_player.zsc"
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#include "zscript/swwm_inventory.zsc"
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#include "zscript/swwm_hud.zsc"
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#include "zscript/swwm_menu.zsc"
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#include "zscript/swwm_title.zsc"
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#include "zscript/swwm_inter.zsc"
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// items
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#include "zscript/swwm_health.zsc"
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#include "zscript/swwm_armor.zsc"
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#include "zscript/swwm_powerup.zsc"
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#include "zscript/swwm_ammo.zsc"
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#include "zscript/swwm_chancebox.zsc"
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#include "zscript/swwm_jackhammer.zsc"
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#include "zscript/swwm_deepdarkimpact.zsc"
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#include "zscript/swwm_splode.zsc"
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#include "zscript/swwm_shot.zsc"
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#include "zscript/swwm_cbt.zsc"
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#include "zscript/swwm_danmaku.zsc"
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#include "zscript/swwm_blazeit.zsc"
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#include "zscript/swwm_sparkyboi.zsc"
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#include "zscript/swwm_thiccboolet.zsc"
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#include "zscript/swwm_tastytreat.zsc"
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#include "zscript/swwm_deathlydeathcannon.zsc"
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#include "zscript/swwm_funstuff.zsc"
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