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swwm_handler.zsc
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Sigil 2 (v1.0) and Eviternity 2 (RC5) support.
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2024-01-04 19:50:26 +01:00 |
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swwm_handler_cheats.zsc
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Small scorenum/damnum refactor.
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2024-01-16 10:17:28 +01:00 |
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swwm_handler_crosshair.zsc
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Crosshair rendering tweaks.
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2023-12-07 18:12:07 +01:00 |
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swwm_handler_damage.zsc
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Small scorenum/damnum refactor.
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2024-01-16 10:17:28 +01:00 |
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swwm_handler_debugrender.zsc
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Fix severe performance issues in large maps.
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2023-12-19 11:46:29 +01:00 |
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swwm_handler_flash.zsc
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Flashes don't need a queue now that interface events exist.
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2023-09-29 23:58:46 +02:00 |
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swwm_handler_iwantdie.zsc
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Add secret difficulty for a dragon.
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2023-10-16 14:00:46 +02:00 |
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swwm_handler_oneliners.zsc
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Fix color escapes of dialogue text on console.
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2023-06-21 11:38:26 +02:00 |
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swwm_handler_playerevents.zsc
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Sigil 2 (v1.0) and Eviternity 2 (RC5) support.
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2024-01-04 19:50:26 +01:00 |
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swwm_handler_process.zsc
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Add player path tracing in minimap.
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2023-12-07 23:17:27 +01:00 |
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swwm_handler_queues.zsc
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Add throttling for blood and gib spawning.
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2021-11-30 18:14:49 +01:00 |
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swwm_handler_replacements.zsc
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Sigil 2 (v1.0) and Eviternity 2 (RC5) support.
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2024-01-04 19:50:26 +01:00 |
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swwm_handler_shaders.zsc
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Combat Hammer plunging attack (release alt fire while falling).
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2024-03-17 20:58:31 +01:00 |
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swwm_handler_vanillaboss.zsc
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Sigil 2 (v1.0) and Eviternity 2 (RC5) support.
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2024-01-04 19:50:26 +01:00 |
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swwm_handler_worldload.zsc
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Sigil 2 (v1.0) and Eviternity 2 (RC5) support.
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2024-01-04 19:50:26 +01:00 |
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swwm_handler_worldthings.zsc
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Sigil 2 (v1.0) and Eviternity 2 (RC5) support.
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2024-01-04 19:50:26 +01:00 |
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swwm_handler_worldtick.zsc
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Small scorenum/damnum refactor.
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2024-01-16 10:17:28 +01:00 |
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swwm_statichandler.zsc
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Cleaning up various debug prints.
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2023-12-26 11:41:49 +01:00 |
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swwm_statichandler_achievements.zsc
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More stuff I missed.
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2023-03-17 13:31:10 +01:00 |