swwmgz_m/zscript
2023-03-06 17:02:54 +01:00
..
compat Cleaning up. 2023-02-11 17:03:43 +01:00
dlc1 Player and base weapons converted to IQM. Gestures are next. 2023-02-27 23:54:59 +01:00
dlc2 Sometimes plans change. DLC Weaponsets merged into one. 2022-03-05 18:26:20 +01:00
games 4.10 support update (unfinished and untested). 2022-12-05 02:10:56 +01:00
handler Tweak golden shell drop chance math. 2023-02-19 20:24:02 +01:00
hud HUD fix for level names with trailing whitespace. 2023-03-06 17:02:54 +01:00
items VISALWAYSFAIL has been renamed to MVISBLOCKED (just bleeding edge things™). 2023-02-15 18:48:56 +01:00
kbase Don't use inventory tokens for mapper-toggleable store/revive. Tokens are icky. 2023-02-18 11:54:30 +01:00
menu Update patrons. 2023-02-18 11:54:24 +01:00
player Fix incorrect check for viewpitch workaround. 2023-03-03 20:50:50 +01:00
swwm_Gutamatics Update Gutamatics library. 2021-08-10 14:27:43 +02:00
swwm_Polyobjects Revert "Remove ZPolyobject due to licensing concerns." 2022-10-08 15:55:42 +02:00
utility Cleaning up. 2023-02-11 17:03:43 +01:00
weapons Player and base weapons converted to IQM. Gestures are next. 2023-02-27 23:54:59 +01:00
swwm_blod.zsc Use new let syntax for multiple returns. 2023-01-14 19:14:39 +01:00
swwm_common.zsc Remove redundant check in voodoo doll tag one-liner. 2023-01-22 01:50:11 +01:00
swwm_common_fx.zsc Cleaning up. 2023-02-11 17:03:43 +01:00
swwm_gesture.zsc Migrate DLC1 first person models to IQM. 2023-02-25 20:50:14 +01:00
swwm_gesture_fx.zsc More voice changes: 2023-01-19 09:47:00 +01:00
swwm_monsters.zsc Floating point quake intensities. 2023-01-14 18:06:52 +01:00
swwm_thinkers.zsc Don't use inventory tokens for mapper-toggleable store/revive. Tokens are icky. 2023-02-18 11:54:30 +01:00
swwm_thinkers_player.zsc Additional dialogue for cranking Deep Impact while full. 2023-01-21 01:09:46 +01:00