swwmgz_m/sounds
Marisa Kirisame eb2ee7b29f Push to master all the current WIP stuff in 0.9.11b:
- Reduce number of collectibles (some might come back in the future).
 - Merge both DLC weaponsets into one, removing redundant weapons.
 - Readjust prices of some items.
 - Initial work on collectibles (currently Frispy Corn is done).
 - Added bigfont for main menu, based on Source Han Sans.
 - Reduced default HUD margin to 10.
 - Added blob shadows.
 - Added precise crosshair drawing.
 - Tweaked decals, imported more stuff from UT.
 - Swapped the Ynykron impact decal for something better.
 - Fixes to slope alignment code.
 - Implemented headpats for MBF Helper Dogs and Cacodemons.
 - Implemented partial HDoom support, with love and headpats.
 - Fix various string functions breaking on unicode.
 - Added cracktro-style text scroll to Titlemap.
 - Fixed handling of healthbars for friendly monsters.
 - Workaround for maps that use the old author name hack (" - by: " separator).
 - Fixed Silver Bullet not autoswitching on first pickup.
 - Fixed misalignment of Silver Bullet zoomed aim.
 - Silver Bullet is unchambered on first pickup, consistent with Candygun.
 - Adjusted collision sizes of all items across the board.
 - Implemented "Use To Pickup" to work around any issues introduced by the previous change.
 - Swapped CHANF_LOOPING for CHANF_LOOP in many cases, this was a typo.
 - Tweaked Biospark arc lengths, for balance and higher performance.
 - Fix misaligned fire offsets of some weapons (most noticeable on Wallbuster).
 - Prettified the loading disclaimers for BD and HDoom.
 - Add pickup flash to all items.
 - Add custom key models for Doom and Heretic.
 - Fix blown kisses giving you "need key" messages.
 - Fix worn armor and embiggeners not being removed on scripted inventory resets.
 - Remove all references to the no longer planned Radio.
 - Workaround for gzdoom devbuild quirk where MenuSound changed its argument type.
 - Added timezone to fake clock.
 - Fix some times and dates in said clock.
 - SWWM blood now also hits ceilings.
 - Added default properties to DLC ammo and weapon stubs.
 - Lore entries for collectibles and dlc weapons (incomplete).
 - Massive amount of typo fixes across the board.
2020-10-20 11:37:14 +02:00
..
candygun Menus almost complete, Candygun added. 2020-01-30 03:42:19 +01:00
clonk Ball crits, Saltshot and Ragekit melee foil invulnerability. 2020-03-21 19:38:25 +01:00
deepimpact More Spreadgun progress: 2020-02-17 23:00:31 +01:00
demolitionist Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
eviscerator 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
explodiumgun OK, a whole lot of stuff has happened. 2020-01-26 00:29:36 +01:00
general Various changes: 2020-08-06 20:21:32 +02:00
hellblazer Some lil' optimizations here and there. 2020-04-21 17:28:46 +02:00
hmenu Much more stuff and things, also Candy Gun sounds. 2020-01-27 02:41:51 +01:00
items Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
kirin Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
mashiro 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
menu Reduce popping on some menu sounds. 2020-03-12 12:24:00 +01:00
pusher Pusher Implemented (and other things): 2020-02-12 14:15:40 +01:00
saya Saya will now giggle at you for playing HDoom. 2020-04-27 20:51:30 +02:00
silverbullet Silver Bullet rebalancing, add prone mechanic. 2020-09-07 23:29:06 +02:00
sparkster Oh man the amount of stuff I've done today: 2020-04-25 02:31:55 +02:00
spreadgun More impactful Saltshot hit sounds (closer to FO4 original). 2020-07-15 16:02:41 +02:00
voice/default Wallbuster busting implemented. 2020-06-19 19:54:39 +02:00
wallbuster Wallbuster busting implemented. 2020-06-19 19:54:39 +02:00
ynykron More Ynykron work. Altfire is almost done. 2020-09-11 22:29:49 +02:00
CORK.ogg Much more stuff and things, also Candy Gun sounds. 2020-01-27 02:41:51 +01:00
CURB.ogg Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
DRUMROLL.ogg Some more progress here: 2020-02-03 22:16:06 +01:00
DUCK.ogg Use a less grating crash sound, relegate older one to BD punishment. 2020-08-22 15:18:03 +02:00
EASYMODO.ogg Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
EMONE.ogg Extra sound for money cheat. 2020-03-18 17:01:54 +01:00
GLASSCRK.ogg Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
KOKORO.ogg 0.9.7b release: 2020-09-21 21:39:06 +02:00
SUNDOWNER.ogg More powerup/item work: 2020-02-04 13:57:13 +01:00
TADA.ogg Some more progress here: 2020-02-03 22:16:06 +01:00