- Split off big code files for easier navigation. - Moved DoExplosion and DoKnockback to the SWWMUtility class. - Removed DoBlast as it is no longer used, having been replaced entirely. - Finalized Mag Manager: * Implemented partial mag loading for Silver Bullet and Candygun. * Show spare bullets on ammo displays of Silver Bullet and Candygun. - Rebalanced Eviscerator and Hellblazer damages. - Adjusted Dragon's Breath damage and effects. - Adjusted ammo spawns again. * Reduced shell spawns, as they seemed to max out too quickly. * Added "intermediate" bundle spawns for Eviscerator shells, Hellblazer missiles and Silver Bullet / Candygun rounds. - Doubled max ammo of Biospark Carbine. - Biospark beams no longer spawn arcs near their start point. This should reduce the likelihood of self-damage.
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79 B
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2 lines
79 B
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SWWM_MODVER="\chSWWM \cwGZ\c- r505 (Sun 23 Aug 16:32:44 CEST 2020)";
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