- Split off big code files for easier navigation. - Moved DoExplosion and DoKnockback to the SWWMUtility class. - Removed DoBlast as it is no longer used, having been replaced entirely. - Finalized Mag Manager: * Implemented partial mag loading for Silver Bullet and Candygun. * Show spare bullets on ammo displays of Silver Bullet and Candygun. - Rebalanced Eviscerator and Hellblazer damages. - Adjusted Dragon's Breath damage and effects. - Adjusted ammo spawns again. * Reduced shell spawns, as they seemed to max out too quickly. * Added "intermediate" bundle spawns for Eviscerator shells, Hellblazer missiles and Silver Bullet / Candygun rounds. - Doubled max ammo of Biospark Carbine. - Biospark beams no longer spawn arcs near their start point. This should reduce the likelihood of self-damage.
52 lines
1.7 KiB
Text
52 lines
1.7 KiB
Text
version "4.4"
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/*
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SWWM GZ Main Codebase
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(C)2020 Marisa Kirisame, UnSX Team
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All with the exception of utility code released under the MIT license
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<see LICENSE.zscript>
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*/
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// utility code
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#include "zscript/swwm_libeye/projector.txt"
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#include "zscript/swwm_libeye/projector gl.txt"
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#include "zscript/swwm_libeye/projector planar.txt"
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#include "zscript/swwm_libeye/viewport.txt"
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#include "zscript/swwm_coordutil.zsc"
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#include "zscript/swwm_quaternion.zsc"
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// base code
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#include "zscript/swwm_common.zsc"
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#include "zscript/swwm_utility.zsc"
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#include "zscript/swwm_handler.zsc"
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#include "zscript/swwm_shame.zsc"
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#include "zscript/swwm_thinkers.zsc"
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#include "zscript/swwm_player.zsc"
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#include "zscript/swwm_inventory.zsc"
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#include "zscript/swwm_hud.zsc"
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#include "zscript/swwm_hudextra.zsc"
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#include "zscript/swwm_menu.zsc"
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#include "zscript/swwm_crimesdlg.zsc"
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#include "zscript/swwm_options.zsc"
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#include "zscript/swwm_title.zsc"
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#include "zscript/swwm_inter.zsc"
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#include "zscript/swwm_strife.zsc"
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#include "zscript/swwm_vanillaboss.zsc"
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#include "zscript/swwm_blod.zsc"
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#include "zscript/swwm_help.zsc"
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// items
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#include "zscript/swwm_health.zsc"
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#include "zscript/swwm_armor.zsc"
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#include "zscript/swwm_powerup.zsc"
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#include "zscript/swwm_ammo.zsc"
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#include "zscript/swwm_jackhammer.zsc"
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#include "zscript/swwm_deepdarkimpact.zsc"
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#include "zscript/swwm_splode.zsc"
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#include "zscript/swwm_shot.zsc"
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#include "zscript/swwm_cbt.zsc"
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#include "zscript/swwm_danmaku.zsc"
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#include "zscript/swwm_blazeit.zsc"
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#include "zscript/swwm_sparkyboi.zsc"
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#include "zscript/swwm_thiccboolet.zsc"
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#include "zscript/swwm_tastytreat.zsc"
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#include "zscript/swwm_deathlydeathcannon.zsc"
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#include "zscript/swwm_funstuff.zsc"
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