- Icons for all item that'll nee them. - Fix powerup effects appearing in the inventory tab. - Added chancebox models. - Some extra sound stuff. - Added voice lines for responding to Korax in each Hexen hub. - Some work done on the titlemap I guess, nothing big yet, just the logos and whatnot. - Changed message duration cvars to seconds instead of tics. - Added mod menu and credits menu. - Lore text adjustments. - Added colored text tags for key items. - Adjusted how dropping/trading amounts are handled (always goes for highest available item drop if it's an ammo). - Added invulnerability healthbar effect. - Increased knockback of weapon melee, makes it more effective for getting enemies out of your face. - Adjusted flash effects on Candygun explosions. - Made Candygun decals bigger.
12 lines
711 B
Text
12 lines
711 B
Text
# (lines starting with this character are comments)
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# if you want to make custom voice packs for SWWM GZ, you need to provide this
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# file in the root of the zip/pk3/whatever, wads are not supported
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# list the names of your voice types here and don't forget to define your voice
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# lines using a similar format to the base game's:
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# with the exception of pain/death/grunt sounds, all lines you may want to
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# register require a subtitle language string so they can be properly detected,
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# but you can set them to an empty string if you don't want text to display.
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# also don't forget to add a SWWM_VOICENAME_* language string for each voice
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# type so they have a "human-readable" name in the options menu
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default
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