- Icons for all item that'll nee them. - Fix powerup effects appearing in the inventory tab. - Added chancebox models. - Some extra sound stuff. - Added voice lines for responding to Korax in each Hexen hub. - Some work done on the titlemap I guess, nothing big yet, just the logos and whatnot. - Changed message duration cvars to seconds instead of tics. - Added mod menu and credits menu. - Lore text adjustments. - Added colored text tags for key items. - Adjusted how dropping/trading amounts are handled (always goes for highest available item drop if it's an ammo). - Added invulnerability healthbar effect. - Increased knockback of weapon melee, makes it more effective for getting enemies out of your face. - Adjusted flash effects on Candygun explosions. - Made Candygun decals bigger.
31 lines
1 KiB
Text
31 lines
1 KiB
Text
version "4.3"
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// utility code
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#include "zscript/swwm_libeye/projector.txt"
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#include "zscript/swwm_libeye/projector gl.txt"
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#include "zscript/swwm_libeye/projector planar.txt"
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#include "zscript/swwm_libeye/viewport.txt"
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#include "zscript/swwm_coordutil.zsc"
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// base code
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#include "zscript/swwm_common.zsc"
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#include "zscript/swwm_player.zsc"
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#include "zscript/swwm_inventory.zsc"
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#include "zscript/swwm_hud.zsc"
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#include "zscript/swwm_menu.zsc"
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#include "zscript/swwm_title.zsc"
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// items
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#include "zscript/swwm_health.zsc"
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#include "zscript/swwm_armor.zsc"
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#include "zscript/swwm_powerup.zsc"
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#include "zscript/swwm_ammo.zsc"
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#include "zscript/swwm_jackhammer.zsc"
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#include "zscript/swwm_deepdarkimpact.zsc"
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#include "zscript/swwm_splode.zsc"
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#include "zscript/swwm_shot.zsc"
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#include "zscript/swwm_cbt.zsc"
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#include "zscript/swwm_danmaku.zsc"
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#include "zscript/swwm_blazeit.zsc"
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#include "zscript/swwm_sparkyboi.zsc"
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#include "zscript/swwm_thiccboolet.zsc"
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#include "zscript/swwm_tastytreat.zsc"
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#include "zscript/swwm_deathlydeathcannon.zsc"
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