Due to some arbitrary change in GZDoom, which was later merged into VKDoom as well, PostUiTick no longer consistently gets called after WorldTick. This is kind of funny and also disappointing and sad because I intentionally designed that feature this way, on purpose, and now it no longer works as intended. Who knows how many other mods are affected by this now. |
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|---|---|---|
| .. | ||
| swwm_handler.zsc | ||
| swwm_handler_cheats.zsc | ||
| swwm_handler_crosshair.zsc | ||
| swwm_handler_damage.zsc | ||
| swwm_handler_debugrender.zsc | ||
| swwm_handler_flash.zsc | ||
| swwm_handler_iwantdie.zsc | ||
| swwm_handler_oneliners.zsc | ||
| swwm_handler_playerevents.zsc | ||
| swwm_handler_process.zsc | ||
| swwm_handler_queues.zsc | ||
| swwm_handler_replacements.zsc | ||
| swwm_handler_shaders.zsc | ||
| swwm_handler_vanillaboss.zsc | ||
| swwm_handler_worldload.zsc | ||
| swwm_handler_worldthings.zsc | ||
| swwm_handler_worldtick.zsc | ||
| swwm_statichandler.zsc | ||
| swwm_statichandler_achievements.zsc | ||