Rebalanced Candygun. Added vanilla boss healthbars + vanilla boss boosting (both optional). Adjustments so the E1M8 exit and similar work fine with this mod. Various language changes (mostly vanilla monster tags). Doubled damage of Pusher altfire, so it matches the projectile's. Adjusted minimum fall speed for stomping. Other small fixed and adjustments.
174 lines
5.4 KiB
Text
174 lines
5.4 KiB
Text
OptionValue "SWWMVoice"
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{
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0, "$SWWM_MUTENONE"
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1, "$SWWM_MUTECOMBAT"
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2, "$SWWM_MUTEINTER"
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3, "$SWWM_MUTELINERS"
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4, "$SWWM_MUTEALL"
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}
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OptionValue "SWWMEnforce"
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{
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-1, "$SWWM_FORCEDISABLE"
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0, "$SWWM_USERSET"
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1, "$SWWM_FORCEENABLE"
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}
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OptionValue "SWWMInterType"
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{
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0, "$SWWM_INTERDEF"
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1, "$SWWM_INTERART"
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//2, "$SWWM_INTER4KOMA"
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}
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OptionMenu "SWWMOptionMenu"
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{
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Class "SWWMOptionMenu"
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Title "$SWWM_MTITLE"
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StaticText "$SWWM_PTITLE", "Gold"
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SWWMVoiceOption "$SWWM_VOICETYPE", "swwm_voicetype"
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Option "$SWWM_MUTELEVEL", "swwm_mutevoice", "SWWMVoice"
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Option "$SWWM_6DOF", "swwm_fly6dof", "YesNo"
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Option "$SWWM_REVIVE", "swwm_revive", "YesNo"
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ScaleSlider "$SWWM_REVIVECOOLDOWN", "swwm_revivecooldown", 0, 300, 30, "$SWWM_UNLIMITED"
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StaticText " "
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StaticText "$SWWM_OTITLE", "Gold"
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Slider "$SWWM_FLASH", "swwm_flashstrength", 0.0, 1.0, 0.1, 1
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Slider "$SWWM_HUDMARGIN", "swwm_hudmargin", 0, 40, 1, 0
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Slider "$SWWM_MAXMSG", "swwm_maxshown", 1, 10, 1, 0
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Slider "$SWWM_MAXMSGBIG", "swwm_maxshownbig", 1, 20, 1, 0
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Slider "$SWWM_MAXPICK", "swwm_maxpickup", 1, 10, 1, 0
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Slider "$SWWM_CHATLEN", "swwm_chatduration", 1, 30, 1, 0
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Slider "$SWWM_MSGLEN", "swwm_msgduration", 1, 30, 1, 0
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Slider "$SWWM_PICKLEN", "swwm_pickduration", 1, 30, 1, 0
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Option "$SWWM_TARGET", "swwm_targeter", "YesNo"
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Option "$SWWM_TARGETTAG", "swwm_targettags", "YesNo"
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Option "$SWWM_BOSSBAR", "swwm_bosshealthbars", "YesNo"
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Option "$SWWM_DAMNUMS", "swwm_healthnums", "YesNo"
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Option "$SWWM_SCORENUMS", "swwm_scorenums", "YesNo"
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Option "$SWWM_SCOREBONUS", "swwm_scorebonus", "YesNo"
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Option "$SWWM_SHADERS", "swwm_shaders", "YesNo"
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Option "$SWWM_INTERTYPE", "swwm_intertype", "SWWMInterType"
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StaticText " "
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StaticText "$SWWM_BTITLE", "Gold"
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Option "$SWWM_BOSSENHANCE", "swwm_upgradebosses", "YesNo"
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StaticText " "
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StaticText "$SWWM_ITITLE", "Gold"
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Option "$SWWM_ARMORUSE", "swwm_autousearmor", "YesNo"
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Option "$SWWM_HEALTHUSE", "swwm_autousehealth", "YesNo"
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Option "$SWWM_AMMOUSE", "swwm_autouseammo", "YesNo"
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Option "$SWWM_EARBUSTER", "swwm_earbuster", "YesNo"
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Option "$SWWM_BALLUSE", "swwm_balluse", "YesNo"
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StaticText " "
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StaticText "$SWWM_CTITLE", "Gold"
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Option "$SWWM_SKEYS", "swwm_sharekeys", "YesNo"
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Option "$SWWM_SVARMORUSE", "swwm_enforceautousearmor", "SWWMEnforce"
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Option "$SWWM_SVHEALTHUSE", "swwm_enforceautousehealth", "SWWMEnforce"
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Option "$SWWM_SVAMMOUSE", "swwm_enforceautouseammo", "SWWMEnforce"
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Option "$SWWM_OTHERVOICE", "swwm_othervoice", "YesNo"
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}
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OptionMenu "SWWMCreditsMenu"
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{
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Title "$SWWM_MCREDS"
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StaticText "$SWWM_CLEAD", "Red"
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StaticText " "
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StaticText "Marisa Kirisame", "Gold"
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StaticText " "
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StaticText "$SWWM_CASSETS", "Red"
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StaticText " "
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StaticText "Bethesda Game Studios", "Gold"
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StaticText "Fallout: New Vegas", "White"
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StaticText "Fallout 4", "White"
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StaticText " "
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StaticText "Epic Games", "Gold"
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StaticText "Unreal", "White"
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StaticText "Unreal Tournament", "White"
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StaticText "Unreal Tournament 2004", "White"
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StaticText "Unreal Tournament 3", "White"
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StaticText " "
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StaticText "Ion Storm", "Gold"
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StaticText "Deus Ex", "White"
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StaticText " "
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StaticText "Looking Glass Studios", "Gold"
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StaticText "Thief", "White"
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StaticText "System Shock 2", "White"
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StaticText " "
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StaticText "People Can Fly", "Gold"
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StaticText "Painkiller", "White"
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StaticText " "
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StaticText "Tripwire Interactive", "Gold"
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StaticText "Killing Floor", "White"
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StaticText " "
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StaticText "From Software", "Gold"
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StaticText "Dark Souls", "White"
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StaticText "Dark Souls II", "White"
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StaticText "Dark Souls III", "White"
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StaticText " "
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StaticText "$SWWM_CMUSIC", "Red"
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StaticText " "
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StaticText "Teque", "Gold"
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StaticText "Traumatic State", "White"
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StaticText "Dragony", "White"
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StaticText " "
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StaticText "Nitro", "Gold"
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StaticText "Gateways Part II", "White"
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StaticText " "
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StaticText "$SWWM_CFANART", "Red"
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StaticText " "
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StaticText "Substance20 (@S20TBL)", "Gold"
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StaticText "Captain J (@Jho7835)", "Gold"
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StaticText " "
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StaticText "$SWWM_CPATRON", "Red"
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StaticText " "
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StaticText "Christian Grab", "Gold"
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StaticText "john", "Gold"
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StaticText "Alexa Jones-Gonzales", "Gold"
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StaticText "Jonas Höglund", "Gold"
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StaticText "Corey Hectus", "Gold"
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StaticText "Dac", "Gold"
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StaticText "Pietro Gagliardi", "Gold"
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StaticText "Artem Bashev", "Gold"
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StaticText "Xada Xephron", "Gold"
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StaticText "Jonathan Nemo", "Gold"
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StaticText "Zard1084", "Gold"
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StaticText "NekoMithos", "Gold"
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StaticText "Max Zeal", "Gold"
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StaticText "m8f", "Gold"
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StaticText "3d0xp0xy", "Gold"
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StaticText " "
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StaticText "$SWWM_CTHANK", "Red"
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StaticText " "
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StaticText "Marrub, Sink, Ribonucleic Asshat", "Heliotrope"
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StaticText "(愛してる ♥)", "BlushPink"
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StaticText " "
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StaticText "KynikossDragonn", "Gold"
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StaticText "$SWWM_CDRAGON2", "White"
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StaticText " "
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StaticText "Lucy", "Gold"
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StaticText "$SWWM_CLUCY2", "White"
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StaticText " "
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StaticText "KeksDose", "Gold"
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StaticText "$SWWM_CKEKS2", "White"
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StaticText " "
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StaticText "CptSledge", "Gold"
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StaticText "$SWWM_CSLEDGE2", "White"
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StaticText " "
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StaticText "a1337spy", "Gold"
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StaticText "$SWWM_CSPY2", "White"
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StaticText " "
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StaticText "$SWWM_CINSP1", "Gold"
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StaticText "$SWWM_CINSP2", "White"
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StaticText " "
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StaticText "$SWWM_CCOMMUNITY1", "Gold"
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StaticText "$SWWM_CCOMMUNITY2", "White"
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StaticText "$SWWM_CCOMMUNITY3", "White"
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StaticText " "
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StaticText "$SWWM_CDEVS1", "Gold"
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StaticText "$SWWM_CDEVS2", "White"
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}
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AddOptionMenu "OptionsMenu"
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{
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StaticText " "
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Submenu "$SWWM_MTITLE", "SWWMOptionMenu"
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Submenu "$SWWM_MCREDS", "SWWMCreditsMenu"
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}
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